Military Traffic

FSX including FSX Steam version.

Re: Military Traffic

Postby kipman725 » Sun Jan 22, 2006 7:55 am

Back on topic I think flight unlimited handeled this quite well:

there were F-16's ect. in the air and there was an area of restricted airspace that would get you quite a shouting at by atc if you went in and f-16's aproched you if you stayed for long enough.  There however were no guns, the planes didn't try to shoot you down like they would in real life (well at least nowerdays).  This is a good blanaced between creating a realistic simulation and another viloent game, which most are and frankly it's getting boring blowing peoples heads off.
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Re: Military Traffic

Postby Katahu » Sun Jan 22, 2006 3:14 pm

That's exactly what I was thinking. No firing of gun or missiles by F-16s in the FS franchise. Being escorted out of the airspace and get blamed at while in Career Mode, now there's something that should be added.
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Re: Military Traffic

Postby gregoryp » Mon Jan 23, 2006 1:15 am

What evil thing would happen if you had guns and weapons and the ability to shootdown blow stuff up in FSX? What terrible thing would happen? Does anyone have an example?
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Re: Military Traffic

Postby commoner » Mon Jan 23, 2006 3:28 am

What evil thing would happen if you had guns and weapons and the ability to shootdown blow stuff up in FSX? What terrible thing would happen? Does anyone have an example?


....The terrible thing that would happen is that the finest PC Flight simulator..indeed the ONLY flight simulator worthy of the name.....would be reduced to the Genre ..."Shoot 'em Up" .UGH!

.......I can't think of ANYTHING worse that THAT............commoner :o :o :o
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Re: Military Traffic

Postby kipman725 » Mon Jan 23, 2006 12:01 pm

almost all games revolve around violence, it's tiring I play FS to relax.  
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Re: Military Traffic

Postby Katahu » Mon Jan 23, 2006 1:33 pm

What evil thing would happen if you had guns and weapons and the ability to shootdown blow stuff up in FSX? What terrible thing would happen? Does anyone have an example?


I don't want to start a political discussion, but I have a VERY good example and I'll just sum it up with three numbers: 9/11

The terrorists used FS2000 [it was still the latest at the time] to train themselves to ram four planes into four different buildings. Can you imagine what kind of training they will have if guns and explosions were included?

And don't forget about Jack Thompson. He's that anti-violent-games activist who went way too far with "The Sims". Can imagine how he will be all over M$ and us [the community] if FS was transformed into a combat/civilian sim?
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Re: Military Traffic

Postby Tweek » Mon Jan 23, 2006 5:23 pm

The only thing involving destruction that needs adding, is realistic crash damage. I've become all too annoyed with hitting the ground, not knowing exactly how much I've damaged the aircraft (say, if it's collapsed undercarriage, or whether I've ripped the tail off!). It's got to the point where I've had to take crash detection off, so I atleast get some sort of sliding of the aircraft when I hit the floor, rather than some awful crash sounds, and a frozen plane, stuck in the ground ::).
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Re: Military Traffic

Postby Katahu » Mon Jan 23, 2006 7:26 pm

www.projectai.com

This site provides an installation utility that can help you automatically install all the airlines and military flights that the site offers. The site also offers AFCAD files for extra parking spaces for the airports.

Just remember to CAREFULLY read the instructions on how to use the install utility.
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Re: Military Traffic

Postby Jehovah_of_Jive » Tue Jan 24, 2006 4:22 pm

Could I suggest that the FSX engine includes the facility for air combat? It could be sold with that facility disabled as FSX and with the facility enabled as CFS4. Different boxes, different marketing, same engine at the heart of both. I'm a CFS2 and FS2004 flyer; I'd like some Cold War USSR overflight missions where there's an outside chance that some Fagots or Frescos or Farmers get scrambled to escort me... or early SAMs get launched...

I'd also like to see a simworld that could be used for rail, flight, driving and nautical simulation, using real world data.

Somehow, I think Google will get there first...

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Re: Military Traffic

Postby Katahu » Tue Jan 24, 2006 5:54 pm

Well, there is a Train Simulator made by M$. As for driving, M$ has already improved the road system in FSX [as seen carefully in the screenshots] that can be used better by car addons like the ones from Hamas [ham-us]. So, driving is already possible. We just needed better roads [and M$ provided that in FSX].

In otherwords, the entire FS franchise has always been flexible and has quickly evolved to the point of doing almost anything and operating almost anything.

So, there is no point in asking M$ to put in a combat setting when us addon developers have reached the ability to create almost anything and provide it freely.
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Re: Military Traffic

Postby C » Wed Jan 25, 2006 7:10 am

If FS wants to be as real as it gets then it should include military AI and military airspace, and the relevant ATC procedures operating from them (myself and the-ex-pat have discussed them before). In the real world I can take a civvy aircraft in to military ATZ, and vice versa, so why not it the sim.
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Re: Military Traffic

Postby commoner » Wed Jan 25, 2006 10:28 am

If FS wants to be as real as it gets then it should include military AI and military airspace, and the relevant ATC procedures operating from them (myself and the-ex-pat have discussed them before). In the real world I can take a civvy aircraft in to military ATZ, and vice versa, so why not it the sim.

...Charlie. the line must be drawn somewhere......"As real as it gets" refers to the simulated flying of commercial and civil aircraft  IMO..... "as real as it gets" with military stuff would refer to CFS...

.............include military ai if you must, as an add on, but keep the "shoot to kill" out of it................commoner.
 
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Re: Military Traffic

Postby expat » Wed Jan 25, 2006 11:04 am

...Charlie. the line must be drawn somewhere......"As real as it gets" refers to the simulated flying of commercial and civil aircraft  IMO..... "as real as it gets" with military stuff would refer to CFS...

.............include military ai if you must, as an add on, but keep the "shoot to kill" out of it................commoner.
 
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Hi Commoner

I think you are missing Charlie's point. We are not asking for shoot to kill, just procedures. In the real world, you can fly into military airspace in a civilian aircraft. Where I live, the town is in a MATZ. We have civilian traffic pass through all the time.  Not seen anyone go down in flames yet ;D.
What is wrong with military airspace appearing on a map? It is out there in real life.  If you enter, you get a "verbal" over the radio, just as you would in real life.  An AI F16 on your wing until you leave is hardly pampering to the shoot em up brigade.  

For my part, if talk down were included, that would be as military as I would want, but as it wont be, lets include a MATZ or two instead. FS is about procedures; CFS is about fireballs in the sky. Why can we not have some military procedures in FS? The sim is titled a Century of Flight and not a Century of Civilian Flight. Unfortunately, most advances in civilian aircraft have their roots in military development

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Re: Military Traffic

Postby C » Wed Jan 25, 2006 12:52 pm

[quote]


Hi Commoner

I think you are missing Charlie's point. We are not asking for shoot to kill, just procedures. In the real world, you can fly into military airspace in a civilian aircraft. Where I live, the town is in a MATZ. We have civilian traffic pass through all the time.
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Re: Military Traffic

Postby commoner » Wed Jan 25, 2006 1:14 pm

...mmm...so sorry lads thatyou think I missed your point....your point of view is taken and understood.....BUT I think you fail to see my point which is..........I don't want my FSX to have anything to do with Military Flying.......Commercial only for me as it has always been......which is only my own point of view. I don't agree with yours but I accept it and merely "beg to differ"..........commoner....... ;)

...Maybe it is because I was raised during a particularly nasty period of wartime and saw first hand the misery and sorrow that bombing the shit out of the towns and cities of "enemy" countries, brings..........WW2 has left many scars on my mind.......particularly the fact that we didn't learn from all that crap and are still doing it.........so sad.

...A war weary commoner......... :-/
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