mayday and carrer mode

FSX including FSX Steam version.

mayday and carrer mode

Postby Capt. Farhan » Mon Jan 09, 2006 12:21 pm

In FSX they should add inflight emergencies situation and a carrer mode...that how a folk complete his dreams of becoming an airliner pilot captain..and what system specification will be required for FSX...mine is
AMD ATHLON 64 3000+
1 GIG DDR RAM
MSI NEO4 MAINBOARD
GEFORCE 6600 256 MB
80GB HDD

I THINK I HAVE TO UPGRADE IT TO TAKE THE FULL ADVANTAGE OF THE GAME.
FS2004 IS RUNNING AT 40FPS.I THINK FSX WILL GET 20 FPS EASILY IF RUNS ON WINDOWS VISTA...WHAT U SAY...OR WHICH THING I HAVE TO UPGRADE..ONLY VGA AND RAM WILL GIVE GREAT RESULTS
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Re: mayday and carrer mode

Postby Alphajet_Enthusiast » Mon Jan 09, 2006 12:32 pm

Yeah your system should be fine, I think its mainly people with anything less than 512MB RAM and a directx9 non-compliant videocard that should be thinking about an upgrade.
Of course, better hardware never hurts.  ;)

Inflight emergencies are something Ive always dreamt of! Ive alwyas wanted to delcare Pan Pan Pan and even ask permission for fuel dump and have them vector me somewhere its safe to dump etc.... that would be totally awesome.

Oh and ATC support for helos would be awesome too!  :) :)
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Re: mayday and carrer mode

Postby TheBod1357 » Mon Jan 09, 2006 12:40 pm

I agree, in-flight emergencies would add a lot to realism. And another nice idea would be AI emergencies or imperfections. And I mean besides missed approaches and ATC transmissions "Mooney 216, you are 400 below your assigned altitude". And maybe re-routing because of airport inconvenience (plane stuck on runway, severe weather in the area) And I mean automatic re-routing, not IFR destination changes. It would be nice not to always have to manually simulate disasters and such, for them to be a complete surprise, and for AI to go through them as well.
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Re: mayday and carrer mode

Postby Calb » Tue Jan 10, 2006 3:07 am

You can rest assured, if FSX incorporated in-flight emergencies at the rate they occur in real life, you'd be waiting a long, long time for one to happen because they are extremely rare.

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Re: mayday and carrer mode

Postby Alphajet_Enthusiast » Tue Jan 10, 2006 3:32 am

Yeah, but even if you're fine it would be cool to ask for firetrucks to be on standby! ;D
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Re: mayday and carrer mode

Postby simonmd » Tue Jan 10, 2006 8:21 am

If it's not in FSX then you can bet there will be an addon for it. Already in FS9 we have it with FSPassengers, you even get the sound of fire trucks if/when you do make a successfull emergency landing! However, FS9 ATC does not recognise this so, when I do get an emergency in FSP, I just either ignore them or turn them off.
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Re: mayday and carrer mode

Postby expat » Tue Jan 10, 2006 11:43 am

If we could have emergencies, then what about talk down to go with it.  Now that would be good.

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Re: mayday and carrer mode

Postby simonmd » Tue Jan 10, 2006 12:26 pm

That WOULD be cool, "American 135 you are steady on the glide path, looking good. Five miles out now American 135, you're a little low. American 135! for Gods sake, PULL UP!!"

I'd declare an emergency every flight just to scare the ATC! ;)
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Re: mayday and carrer mode

Postby Mobayrasta1 » Tue Jan 10, 2006 1:45 pm

X-Plane has had emergecies for years. I love X-plane just wish it looked as good as FS9 with all my add-ins. And yes the ATC will talk you all the way to the ground.
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Re: mayday and carrer mode

Postby expat » Tue Jan 10, 2006 3:10 pm

X-Plane has had emergecies for years. I love X-plane just wish it looked as good as FS9 with all my add-ins. And yes the ATC will talk you all the way to the ground.



I tinkered about with X Plane a while ago, I was very surprised to see that I blew tyres on landing and the aircraft lent towards the deflated side.....Wake up Microsoft.

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1. Captain, if the problem is not entered into the technical logbook.........then the aircraft does not have a problem.
2. And, if you have time to write the fault on a napkin and attach to it to the yoke.........you have time to write it in the tech log....see point 1.
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Re: mayday and carrer mode

Postby C » Tue Jan 10, 2006 3:35 pm

[quote]If we could have emergencies, then what about talk down to go with it.
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Re: mayday and carrer mode

Postby Woodlouse2002 » Tue Jan 10, 2006 5:52 pm


...and how about some more military style services at military airfields...


A kind of "if you continue to decend we will be obliged to shoot you down" service? ;D
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Re: mayday and carrer mode

Postby Radopilot » Tue Jan 10, 2006 6:00 pm

in Flight Unlimited II if you buzz the tower first the controller will spill his coffie and say, *callsign* thanks for making me spill my coffie, you can leave the pattern now. the next time you buzz the town, *callsign*, if you don't stop buzzing the tower, ill have you shot down. so far ive gotten away with it  ;D
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Re: mayday and carrer mode

Postby TheBod1357 » Wed Jan 11, 2006 12:04 pm

Haha, Top Gun ;D

"Tower, this is Ghostrider, requesting flyby."

"Negative Ghostrider, the pattern is full."

"Hahaha!"

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Re: mayday and carrer mode

Postby GunnerMan » Wed Jan 11, 2006 8:36 pm

Well it would be cool but how about they just make what we already have better first. Or it will be "American 135 you are steady on the glide path, looking good. Five miles out now American 135, you're a little low. American 135! for Gods sake, PULL UP!!"

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