Devildog73 wrote:Hi all,
How do I go about either placing or replacing aircraft at gates?
Case in point: KMLB in FS2004 has African Airways A320s parked at two gates. One should actually be Delta Connection, the other should be Elite Airways.
in FSX no gate ramps are showing and only a Continental B373 is parked at a gate.
Only Delta Connection and Elite Airways fly commercially into KMLB and Elite aircraft sit there from Sunday afternoon to Thursday morning and then Thursday afternoon to Sunday morning.
So, how do I add the gate passenger ramps and parked aircraft to FSX KMLB?
Thanks,
Lee
DD73
That is a good question. First things first every single aircraft in your fleet can be assigned a parking spot by editing the aircraft cfg file. The second thing is every single airport has to be made with parking spots of different sizes for each type of aircraft and the problem is not all airports are created equal. In FS2004 and below you used a program called AFCAD that allowe you to edit airports and add just about anything you wanted
However FSX is different you have to use a program called Airport design editor and you have to have the SDK (SOFTWARE DEVELOPMENT KIT) which can only be found on the boxed version of FSX GOLD
As for static aircraft that can be done two different ways you can create scenery that will add static aircraft at airports but this is not the easiest thing to do as you have to have the longitude and latitude for every aircraft. The other way is to add AI flight plans which can be tricky as well as they have to be defined in a certain order and you have to have a program called ttols which you can find in several different places.
The best place to find it is in the World of AI airplanes installer.
The biggest problem is that most freeware aircraft do not define a parking space in the aircraft cfg file and with out that there is no telling where you are liable to find a aircraft parked. It depends upon how may and what size spots are defined for each airport. Parking spots are defined as small medium large and cargo. and than you have general aviation spots as well and once again the default airports do not always have the correct number of spots for each size.
You know you have a problem when you land at an airport they tell you to contact ground and when you do there is no selection to park at a gate or anywhere else for that matter. That means that airport does not have enough spots defined or does not have any spots defined at all
The only other option you have is to replace a airport with another airport that is better defined but finding one for free is not likely.
Below is an example of a aircraft cfg file entry that defines a parking space
this will help some but only if the airport has the spaces.
atc_parking_types Specifies the preferred parking for this aircraft, used by ATC. If this line is omitted, ATC will determine parking according to the type of aircraft and parking available. If multiple values are listed, preference will be given in the order in which they are listed. The valid values may be one or more of the following: RAMP, CARGO, GATE, DOCK, MIL_CARGO, MIL_COMBAT. Aircreation582SL( atc_parking_types=RAMP )
Boeing 747-400( atc_parking_types=CARGO )
de Havilland Dash 8-100( atc_parking_types=GATE,RAMP )
I know this is a lot of information but this is what you have to do to create a better FSX.
I use world of AI for all of my AI flight plans as I know that they are done correctly
Here is a link that should help you to understand the entries in an aircraft cfg file
https://msdn.microsoft.com/en-us/library/cc526949.aspxyou might want to read it