mjrhealth wrote:FSX is a 32 bit programme. it cannot use more than 4 gig of ram, but it is wrthwhile getting more to give win room to move. 8 is enough 16 ample. FSX us CPU bound, so speed is teh essence. Though it basically runs on 1 core , it can use the other cores for loading textures and they do help. As for graphics card, a 2 gig Nvidia card is the way to go. I believe the AMD cards may still have issues with FSX shading. A nice machine with 4 cores ate 4.6 gig will make all teh difference.
I am no expert when it comes down to 32 bit programs that run on a 64 bit machine like mine. But I think you are wrong in this case I do not think there is such a thing as a 32bit program.
Now a 32 bit CPU is limited as to how much ram it can use. Evan a 64 bit CPU has its limits I am able to put 32 gig of high speed ram onto my mother board.
Granted FSX was introduced when 32 bit systems was all you had available But it is not the program itself that has limits as to how much ram it can use But the CPU does have its limits and that is where the problem is.
Now by no means am I an expert on this subject I used to be a programmer and it is my under standing that any program is only limited by the operating system that it runs on.
So if run run FSX on a 32 bit system it will not run as good as if it was running on a 64 bit system with the same amount of ram.
The difference as I understand it has to do with what is called an address a 32 bit system has address that are 32bits in length where a 64 bit system has address that are 64 bits in length.
Which means you can process things faster. And of course the number of cores you have helps out as well providing that a given program is capable of using all of the cores which in the case of FSX can be a problem which was one of the reason for AIAUTOMATION. dll It is supposed to allow FSX to use more than one core.
But all I know is when I ran FSX on my older 32 bit system I had to turn a lot of things down in order to get descent results. But know that I have 12 gigs of ram And a 4 core CPU I run it maxed out with no issues any where
I just do not think that if you take a program that was designed on a 32bit system and installed it on a 64 bit system it would still run as if it was on a 32 bit system But I could be wrong.
It is my under standing that it is the CPU that makes the difference.
