Tornados on the Ground in FSX - Weather

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Tornados on the Ground in FSX - Weather

Postby Jetranger » Tue Feb 04, 2014 1:58 am

I just seen a Tornado' on the ground in FSX ,, really I did :shock:

just needed to simulate sum Debris and Tornado Sirens going off.

This has been a Bulltin of the NFWS / National Flight Simulation Weather Service :o

Tornado FSX Video : http://www.youtube.com/watch?v=LWADJuSeqHc&feature=youtu.be
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Re: Tornados on the Ground in FSX - Weather

Postby dadam141 » Tue Feb 04, 2014 6:33 am

where or how do I get this looks awesome!!!!!
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Re: Tornados on the Ground in FSX - Weather

Postby Jetranger » Tue Feb 04, 2014 7:11 am

where do ya get it ??

Umm, wait till Spring, around March, April & May,, I guess !
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Re: Tornados on the Ground in FSX - Weather

Postby garymbuska » Tue Feb 04, 2014 8:57 am

How in gods green earth did you manage to get that close to a tornado in a ultralight.
You either have a lot of guts or you are completely out of your mind. I would be heading in the opposite direction of it. <<q
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Re: Tornados on the Ground in FSX - Weather

Postby Bass » Tue Feb 04, 2014 9:11 am

I agree with Gary, this is CRAZY!! You cant even get on top of it, in that plane...

Tho, i think i would like to make a flight, with real weather on (in another plane), and do a tornado search when the time comes :dance:
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Re: Tornados on the Ground in FSX - Weather

Postby Fozzer » Tue Feb 04, 2014 10:14 am

Bass wrote:I agree with Gary, this is CRAZY!! You cant even get on top of it, in that plane...

Tho, I think I would like to make a flight, with real weather on (in another plane), and do a tornado search when the time comes :dance:


My version:
I think I would like to go into my Tornado Storm Shelter, with real weather on, (sit in my cosy armchair), and wait for the tornado to pass over when the time comes...

Much more practical and safer, Kurt....trust me!... ;) ... :lol: ...!

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Re: Tornados on the Ground in FSX - Weather

Postby Jetranger » Tue Feb 04, 2014 2:51 pm

:D :P

It was just some video I seen posted on you tube,,, its nothing I did,,, but,, it would be kinda cool !

EarthQuakes in Calif,, also,, Hey, its as real as it gets they say !!!! :D
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Re: Tornados on the Ground in FSX - Weather

Postby Hestntonpms » Tue Feb 11, 2014 6:19 pm

That is SICK!!!
I wonder how the heck they did that ?
I wonder if there is a certain time of year in a certain country but I have never heard of that Easter Egg in Flight Sim?
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Re: Tornados on the Ground in FSX - Weather

Postby Fozzer » Tue Feb 11, 2014 6:39 pm

Hestntonpms wrote:That is SICK!!!
I wonder how the heck they did that ?
I wonder if there is a certain time of year in a certain country but I have never heard of that Easter Egg in Flight Sim?


I suspect its called....

.....Fooling the masses!..... :lol: ... :lol: ...!

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Re: Tornados on the Ground in FSX - Weather

Postby 247hammond » Wed Feb 12, 2014 3:40 am

Image
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Re: Tornados on the Ground in FSX - Weather

Postby garymbuska » Wed Feb 12, 2014 8:39 am

247hammond wrote:Image


I was wondering when someone would come up with this image.
Most definitely a Tornado on the ground if I ever saw one.
When I was working at KJAX I actually had a tornado chase me down a road close to runway 7 25. A scary event I was taking empty containers to the post office. We wound up going in a ditch and then getting in a container. The tornado made a mess of things at the general aviation hanger.
It looked like someone swept up the aircraft into a big pile and was waiting for the dust pan to pick them up.

<<s
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Re: Tornados on the Ground in FSX - Weather

Postby B0ikat » Sat Feb 15, 2014 4:32 am

Figured out how to make one.
1. Download the Waterspout add on: http://simviation.com/1/search?submit=1 ... &x=18&y=10

2. Unzip and convert to an aicarriers (I use AI Carriers 2) ship (delete the panel folder, air file and the aircraft file. Grab the sim file from another ai boat and change the title to AI_waterspout)

3. Install in the aicarrier.cfg

[formation.XX]
title=Waterspout
unit.0=AI_waterspout,0,0

In custom weather, set cloud bottoms to around 1000, and set cloud density to the max (otherwise, you will see the top of the funnel just cut off at 6500 feet). Call up the waterspout like you would any other AI ship or boat and give it the "forward" command. For it to move, it has to be over water.

The model of the spout in the vid was "bent" so it looked like it was twisting around a bit. Waterspout_2 is straight (but the texture spins), so it's a bit "dead", but it works.


Image


:mrgreen:
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Re: Tornados on the Ground in FSX - Weather

Postby Jetranger » Sat Feb 15, 2014 6:00 am

anyway to give it sum Color like kinda Dirty from all the dirt and debris that's in it usually ???
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Re: Tornados on the Ground in FSX - Weather

Postby B0ikat » Sat Feb 15, 2014 6:13 am

Ummmm.... WATERspout. If anything, it should be a foggy looking white. I'm sure the textures can be made a darker grey, with come dark bits tossed in for good measure, for a tornado over land, but since aicarriers is geared to ships, it would be static except for the spinning and a slight wobble.
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