Improving Project Airbus' Flight Controls

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Improving Project Airbus' Flight Controls

Postby ThaddeusHWJ » Sun Sep 01, 2013 9:57 am

Hi guys, it's me again.

I've been downloading a few models from Project Airbus, as well as Jim Fly from Simviation. I use a keyboard to pilot my plane, as I unfortunately do not own any joystick or yoke. However, I realized that Project Airbus' planes take a very long and slow amount of time to turn the joystick to control the flight controls (ailerons, rudder and pitch). I hope I'm not the only one facing these problems.

These problems are also not due to lag or frame rates, as my frame rates per second are usually around 20-30 fps.

Does anyone know any way to edit the Aircraft.cfg file so that the flight controls can be controlled more smoothly, like in the default Airbus A321?

Your help and suggestions will be greatly appreciated.

Thanks! :) ThaddeusHWJ
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Re: Improving Project Airbus' Flight Controls

Postby garymbuska » Sun Sep 01, 2013 3:44 pm

ThaddeusHWJ wrote:Hi guys, it's me again.

I've been downloading a few models from Project Airbus, as well as Jim Fly from Simviation. I use a keyboard to pilot my plane, as I unfortunately do not own any joystick or yoke. However, I realized that Project Airbus' planes take a very long and slow amount of time to turn the joystick to control the flight controls (ailerons, rudder and pitch). I hope I'm not the only one facing these problems.

These problems are also not due to lag or frame rates, as my frame rates per second are usually around 20-30 fps.

Does anyone know any way to edit the Aircraft.cfg file so that the flight controls can be controlled more smoothly, like in the default Airbus A321?

Your help and suggestions will be greatly appreciated.

Thanks! :) ThaddeusHWJ

Below is a copy of the aircraft cfg file of the default Cessna Now mind you I have never messed with the numbers found here so I am not sure which way to go for better control higher or lower? Also it might not solve the problem at all as there is the .air file as well that might effect this as well. Like I said I have never messed with this.
But I highly recommend that you make a copy of the original file and save it as aircraft.bak this way all you have to do is rename it and you are back to the original file.
let us know what you find out.

[flight_tuning]
cruise_lift_scalar = 1.0
parasite_drag_scalar = 1.0
induced_drag_scalar = 1.0
elevator_effectiveness = 1.0
aileron_effectiveness = 1.0
rudder_effectiveness = 1.0
pitch_stability = 1.0
roll_stability = 1.0
yaw_stability = 1.0
elevator_trim_effectiveness = 1.0
aileron_trim_effectiveness = 1.0
rudder_trim_effectiveness = 1.0


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