Skin And Bones Function

FSX including FSX Steam version.

Re: Skin And Bones Function

Postby Felix/FFDS » Thu Sep 14, 2006 11:18 am

It would be funny if someone made a human character, and accidently made the bones react to wind... ;D



Your sly remark gets noted.....  

translation - str1ker wants to see an animated figure reacting to (another's breaking) wind....

Now that would inlcude animated textures!!
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Re: Skin And Bones Function

Postby Ashton Lawson » Fri Sep 15, 2006 2:51 am

What do u mean by noted?

anyway, i didn't mean wind, but actual wind like the stuff that makes flags flap about.  It would be funny if you saw a guy in FSX on the ground with his hands and legs flapping in the wind...
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Re: Skin And Bones Function

Postby Felix/FFDS » Fri Sep 15, 2006 3:24 am

Rule #1 of Simviation: " Anything you post may be (and probably will be) twisted and reshaped to suit the whims of a bored moderator....!"
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Re: Skin And Bones Function

Postby Fr. Bill » Fri Sep 15, 2006 10:44 am

Rule #1 of Simviation: " Anything you post may be (and probably will be) twisted and reshaped to suit the whims of a bored moderator....!"



Absolutely, Felix.  Actually, the image brought to mind was a human figure standing with the wife's best friend swinging in the breeze...  :o
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Re: Skin And Bones Function

Postby Ashton Lawson » Sat Sep 16, 2006 1:27 am

Hey, here's an idea.

Hair.  if u had a woman with long hair standing in a breeze, bones could make the hair wavy...

by the way Felix, u bored?
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Re: Skin And Bones Function

Postby Katahu » Sat Sep 16, 2006 5:11 pm

I like the parachute idea. Sounds radical. 8)
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