After writing several very supportive posts about this new sim, I am aghast to discover microsoft's claim of aircraft compatibility is somewhat suspect.
I tried to import the FS9 DC3, it went in BUT!! no textures.

FSX rextures use DDS format, none of the demo stock textures use bmp.
I then converted the DC3 textures to DDS format....still no textures showing, just a plain gray model.
Yes, I did put the env bitmap from FS9 into the FSX main texture folder !! and that has nothing to do with the problem.
I am begining to suspect this is the start of the dirty tricks, oops! did I say dirty tricks? sorry meant to say 'false claims'
I suppose I am to be gently coaxed into accepting stupid gray textureless models for the time being, so that later on I will be totally unaware of paying money for addons.
MS just went from '8' to 0 /10 in my estimations.
1: All my aircraft work fine, and I saw a picture of a POSKY 757 in space 5 months ago.
2: That's because DDS are better, many games have already converted.
3: You can't convert file types, change a .exe to a .zip and see if it works.
4: The missing envmap will only help transparent textures, NOT missing textures
The game is a demo of FSX, NOT FS9! Meaning, the game is a playable demonstration of the features in fsX.
NOT a modified fs9 which will accept everything thrown at it.
Oh look, theres you're problem. System requirments: 32mb fully DX9 compliant video card. A geforce 4mx is dx8, and AFAIK, a modified Geforce 2.
Yes you are right goodfella, it IS a demo!!
If you wanted to sell me something off the back of a demonstration would you, A) allow me to evaluate it thoroughly ?, or B) show me a bug-ridden half system and not bother disclosing crucial facts ?
Regards
Jasper
Read the readme, numerous times it sais work on fsX is ongoing.
Last edited by PisTon on Wed Aug 16, 2006 12:48 am, edited 1 time in total.