FSWC's back in progress!

FSX including FSX Steam version.

Re: FSWC's back in progress!

Postby Ashton Lawson » Sun Feb 17, 2008 6:17 am

Oh cool, thanks man.

It's kinda of a blog now isn't it?
Last edited by Ashton Lawson on Sun Feb 17, 2008 6:19 am, edited 1 time in total.
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Re: FSWC's back in progress!

Postby EchoLdrWolf » Sun Feb 17, 2008 7:38 am

Lookin good! But in the screens you posted before, the water looks really flat.
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Re: FSWC's back in progress!

Postby Ashton Lawson » Sun Feb 17, 2008 10:19 am

Lookin good! But in the screens you posted before, the water looks really flat.


I take it you mean the earlier ones yeah? :)

Because the Oil Rig shots are probably as rough as the water can get without looking silly ;D.
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Re: FSWC's back in progress!

Postby VFRDUDE123 » Sun Feb 17, 2008 10:26 am

Hey, I can't wait to beta test this  ;D , is there a preview for what you choose? Maybe I could make it (would take a while though)
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Re: FSWC's back in progress!

Postby Ashton Lawson » Sun Feb 17, 2008 10:41 am

[quote]Hey, I can't wait to beta test this
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Re: FSWC's back in progress!

Postby Ashton Lawson » Sun Feb 17, 2008 9:22 pm

Hmm,

Well I've just realised two things, one of which is really stupid, the other making me feels stupid.

The first one, is the realization of teh number of double posts I'm made in this thread.  It's crazy.  Double, Triple, Quadruple, Quinwhatever it is.

You can guess, that was the silly one.

Anyway, this next one, is regarding the language stuff.  I've just realised, that words on different languages are going to be different lengths, and stuff, so, to solve the issue of buttons that can't fit their words, I've added a font section to the language file.

This means, if, for example, there's a French word for for More, which is longer (physically) than the regular English one, then it might not fit properly into the button.  So, I can have the font changed according to the translater's will, thus, solving a few spacing issues.

Alternatively, I could get rid of some buttons, and make them longer in general, but that'll take too long, and I like my buttons...
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Re: FSWC's back in progress!

Postby Ashton Lawson » Sun Feb 24, 2008 4:32 pm

Right, here's the deal.

Too many days have gone by where I can't sleep due to me screwing up my internal clock.
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Re: FSWC's back in progress!

Postby fabiane » Sun Feb 24, 2008 4:37 pm

Thanks for the news.....,

Cool to see the project advancing.

Cheers,
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Re: FSWC's back in progress!

Postby Ashton Lawson » Sun Feb 24, 2008 5:39 pm

Even better news, shader changing works now.

Yes, you can click Apply, and it does something.

So, select, e.g. Oil Rig Transport, sliders move to their respective positions, click Apply, go fly, and BAM, your water looks stormy.

This is awesome :D
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Re: FSWC's back in progress!

Postby J. » Sun Feb 24, 2008 5:43 pm

LOL  

(just not to break habit :P from our convo earlier :)

good stuff ash mate :) good to hear about this project really coming along :)
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Re: FSWC's back in progress!

Postby N. Chapman » Tue Feb 26, 2008 1:02 pm

so how did the program-a-thon go? or is it still going

looking forward to this.

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Re: FSWC's back in progress!

Postby Ashton Lawson » Tue Feb 26, 2008 11:18 pm

so how did the program-a-thon go? or is it still going

looking forward to this.

Nicholas


Hehe, very poetic, lol.
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Re: FSWC's back in progress!

Postby NickN » Wed Feb 27, 2008 10:50 am

I had a very small portion in this... Ingvarr started it.. I started working with it.. SP2 got released and I was tied up... I made a few changes and posted it for SP2 but Paul also made further changes around the same time and that is when he came on board and has put more into it than anyone else from that point on. I did find values that I prefer with the shimmer and posted them but nothing I have placed into the project would ever compare to what Paul and Ashton have. So the hero's and design guru's here are Paul and Ashton, not me.


I have had my nose in GEXn for several months but I am monitoring progress.
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Re: FSWC's back in progress!

Postby Ashton Lawson » Fri Feb 29, 2008 11:02 am

Nick, you don't have to be so...

...I can't think of a word, but dude, regardless of how much work you've done, compared to what we've done, doesn't matter.
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Re: FSWC's back in progress!

Postby Ashton Lawson » Sun Mar 02, 2008 7:51 am

Link to many a screenshot

I can't be bothered to post it here anyway.  Takes a long time just uploading them, so clicky the link and enjoy.

Besides, some people have SimV blocked from work, not that I'm encouraging slacking-off...
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