Are VC gauges defined in .MDL-files?
Good.. Maybe if I manage to get some experience, I'd be able to create a VC for it..
one thing to think about is this, someone may want to just release a new f-16, I've seen some combat systems modeled in FSX so I would love to see a f-16 with accurate avionics and flight model (think falcon 4.0 openfalcon/red viper, allied force sucks) and weapons able to be fired.... and dx10 support.... ohhh that would be my wet dream....
I'd really like to, but I don;t have such experience with any 3D program.. (well, I am pretty handy wth GMax, but basic models only...). And then there's another problem.. Th3flyboy said "someone may want to........".. It also mught happen that nobody wants to...
Good.. Maybe if I manage to get some experience, I'd be able to create a VC for it..
Good.. Maybe if I manage to get some experience, I'd be able to create a VC for it..
My Copy of kirk's f-16 work fine as it is in FSX with its VC and everything..
FSX isn't a combat flightsimulator,
so besides special effects, FSX does NOT simulate weapons...
But yes, an FSX/SP2 F-16 would be great. But in the mean time, if I want to hop into a nice fighter and blast around the sky and do some carrier ops, there's always the Acceleration Hornet...
just look at this beauty: http://www.forum.aerosoft.com/index.php?showtopic=16110 :DAerosoft or some other payware maker is preparing an outstanding F-16 for FSX. Important point is that this F-16 will include a dogfilght system. You will actually be able to make cannon+sidewinder dogfights with another player that has the same plane.
Good.. Maybe if I manage to get some experience, I'd be able to create a VC for it..
My Copy of kirk's f-16 work fine as it is in FSX with its VC and everything..
Maybe you could describe how did you archived that?
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