OV-10A Airplane

FSX including FSX Steam version.

Re: OV-10A Airplane

Postby Fr. Bill » Tue May 13, 2008 6:18 pm

[quote]
Well , if the complaints continue so far only 4 complaints, I might be think about it ,If there are too many complaints ,

Its a freeware Mr.Taylor
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Re: OV-10A Airplane

Postby Alejandro Rhodes » Tue May 13, 2008 6:56 pm

Thank Dave  :)


Well , if the complaints continue so far only 4 complaints, I might be think about it ,If there are too many complaints ,

Its a freeware Mr.Taylor  ,Its a hole entire remap everything again :o, :-/..


Alex, you don't have to 'remap' anything. FSX will happly rescale a 1024x1024 automatically, but...

...it will only have half the resolution of the original..   :-X



:o Bill we got to talk Buddy ....rescale ? you mean the same maps

well let leave this to Aircraft and design place
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Re: OV-10A Airplane

Postby Boikat » Tue May 13, 2008 7:26 pm

Please.  You put a lot of work into the aircraft already!  I can wait until I get the spare cash to buy a video card, if that's what it takes to see the aircraft.  Those that can see it seem to like it a lot, so (personally, just my squeeky little voice!), I wouldn't needlessly got through too much trouble on your part.  But that's just me.  The mileage may vary for others. :P

PS, those other two aircraft you posted links to were great!  I especially liked the look of the Citation X!  It has a futuristic "science fictiony" look to it.  :)
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Re: OV-10A Airplane

Postby Boikat » Tue May 13, 2008 7:38 pm

Do you need SP2 for the OV-10A to display properly?


It seems to me that Tim has written in the readme that the plane was compiled with the FSX-SP2 sdk.

One thing that change from SP1 to SP2 is the transparency. In SP1, a texture with a black alpha channel is opaque, but in SP2 the same texture is transparent. You have to invert the Alpha Channel (= make it white) for the texture to be opaque again.

So for the author of this thread, *perhaps* you need to do the contrary...

But an easier solution would be to simply use the FS9 version of the plane, I would say.



The "Alpha Channel".  Is that an SDK thing or is in the aircraft foler some where?
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Re: OV-10A Airplane

Postby Fly2e » Tue May 13, 2008 7:40 pm

COMING SOON!
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