[quote]
Well , if the complaints continue so far only 4 complaints, I might be think about it ,If there are too many complaints ,
Its a freeware Mr.Taylor
Gauge Programming - 3d Modeling Eaglesoft Development Group Intel Core 2 Quad Q6600-4GB DDR2 Crucial PC6400-800 GB SATA-ATI Radeon HD2400 Pro 256MB DX10 [i
Well , if the complaints continue so far only 4 complaints, I might be think about it ,If there are too many complaints ,
Its a freeware Mr.Taylor ,Its a hole entire remap everything again, :-/..
Alex, you don't have to 'remap' anything. FSX will happly rescale a 1024x1024 automatically, but...
...it will only have half the resolution of the original..
Bill we got to talk Buddy ....rescale ? you mean the same maps




Do you need SP2 for the OV-10A to display properly?
It seems to me that Tim has written in the readme that the plane was compiled with the FSX-SP2 sdk.
One thing that change from SP1 to SP2 is the transparency. In SP1, a texture with a black alpha channel is opaque, but in SP2 the same texture is transparent. You have to invert the Alpha Channel (= make it white) for the texture to be opaque again.
So for the author of this thread, *perhaps* you need to do the contrary...
But an easier solution would be to simply use the FS9 version of the plane, I would say.



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