fsx acceleration pack

FSX including FSX Steam version.

Re: fsx acceleration pack

Postby Slotback » Thu Nov 29, 2007 1:59 am

BAW, MSFS is made by the ACES team, and should not be confused with the other parts of Microsoft. So far, ACES have always produced many great games. :) And the Aircraft included with Acceleration are not made by ACES.


Virtual cockpit all gauges are blurred although gauge needles are sharp and move according to alt attitude etc etc

First, one question, is everything sharp which soon after gets blurred?

Try putting 'Global Texture Resolution' to very high, and make sure 'High Resolution Virtual Cockpit' is ticked.

F18 cockpit view is just HUD virtual cockpit is very difficult to read any gauges.
Is this what is to be expected????

See above.

The cockpit in the F18 in Acceleration is exactly the same as the real thing (Minus many switches and knobs).

P51 Mustang - no cockpit view other than mini panel and full screen??

2d cockpits were from 2001, now we're into 3d, and the only way you're going to get a 2d cockpit with these aircraft is downloading one. If ones computer cannot render a virtual cockpit, then I suggest they do not use fs10. Check the panels section on simv.

[quote]... Another happy and satisfied Acceleration customer ... Welcome to the fold
Last edited by Slotback on Thu Nov 29, 2007 2:15 am, edited 1 time in total.
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Re: fsx acceleration pack

Postby reider » Thu Nov 29, 2007 8:42 am

Hey Chris, I picked up on something you said earlier.

"Having been a software programmer in my distant past I agree, things need to be pukka before being marketed otherwise the clients get annoyed to say the least - so I did think that it was a step backwards not having the OPTION of a 2d panel as all other FSX aircraft and most freeware downloads"

There are a couple of good, spirited threads on this subject in the last several days that you might want to paruse. I made a longer winded reply to that effect in a thread titled   "Poll: MSFS 'future proofing" strategy poll"  which is a 2 page thread currently in FSX page 4, if you'd like to read my "simpleton" reply and views. Another good exchange is a seven page long debate titled   "A plea to ACES/Microsoft"   on FSX page 3 currently. If you skim through these two threads you should be caught up with all exchanges in this particular thread, and you should get a good idea of where I'm coming from with some of my comments and comments of others.

Semper Fi, Dave


OK, lets cut to the chase here.  Not including the 2D panel wasn`t a mistake, nor was it done in a rush.  I haven`t got the quote to hand just now but can soon find it, if needs be.  Phil, from Aces has already openly stated that the 3D panel is the future-there will be no 2D panel.  So, it isn`t so much a case of taking a step backwards but taking a step forwards only.  Obviously the quality leaves a bit to be desired in 3D but I`m sure it will happen.

In the meantime, some of us are amending the panel.cfg and having a better rendition of selected gauges either on the same screen or on a second one.  Even the EH101 heli has been altered to give full AP and follow the GPS, Hover control, Heading, Altitude, automatic take off and hover to 20 feet (at which point you can stow the undercarriage) then transition to a higher altitude with auto IAS 75 and begin foward motion, select NAV and follow the route, Hover at whatever altitude you want and adjust as and when you want.  Sure, these have been added on after the event, but they`re all there to do, its possible and a fantastic experience!

EDIT:
there are no 2D panels by design, the VC is the future.


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Re: fsx acceleration pack

Postby NickN » Thu Nov 29, 2007 9:02 am

There is absolutely nothing wrong with dissenting opinions and healthy discussions which import different points of views and even spirited rhetoric.


The line is crossed when that goes into ridiculous accusations based on ignorance of how hardware and software, and the companies that produce them, work, and, is nothing but a low grade hissy-fit which ends up dragging good conversations and debates, down.

Just so you guys are aware, the major issues which have to do with performance, texture flashing, crashes and other related gripes are ALL hardware and it is NOT an ACES/FSX issue.

Nvidia has acknowledged there are known issues with FSX and their drivers, especially SP2, which are soon to be resolved in upcoming driver releases

Past those problems its up to the user to be sure they have all the patches for the OS, DirectX, and any support patches they may need for FSX installed correctly, and, most problems can be traced back to USER ERROR for missing things, improper settings/tweaks and installing a defective or non-compliant 3rd party add-on

I am not saying FSX is perfect but you guys better get use to the fact that it is no longer going backwards when it comes to old technology.

If they did not do that, then when FS11 comes around the gripes would be 10 fold worse



http://www.nvidia.com/object/windows_vi ... fixes.html

http://www.microsoft.com/downloads/deta ... laylang=en

http://www.microsoft.com/downloads/deta ... laylang=en

http://www.nvidia.com/Download/index.aspx?lang=en-us

http://windowsupdate.microsoft.com/

http://ati.amd.com/support/driver.html


http://www.simviation.com/cgi-bin/yabb2 ... 53/165#171




and by the way, in case anyone has not been reading, there are known performance issues with 2D panels and FSX which have been around since the title was released last year. I never fly 2D. FSX is a step up, not backwards
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Re: fsx acceleration pack

Postby Solid » Thu Nov 29, 2007 12:11 pm

I have setup the "acceleration pack"  about 4 times with no errors BUT as soon as the FSX music starts to play and am waiting for the menu screen to show up it gives me a fatal error and dies!!!!! so I have disinstalled it 4 times!!!!!....now its sitting in the shelf and will sleep there forever I think.

Question?.....did the "dis-installer" also "dis-install" the SP2 thing? or just the stuff around it?....

I did pull out the Planes.................The Mustangs sure look bad, nice F-18 and the Chopper is pretty but I usually don
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Re: fsx acceleration pack

Postby NickN » Thu Nov 29, 2007 12:29 pm

FYI

The menu crash is a NVIDA DRIVER ISSUE they have now acknowledged and are working on the fix

it is NOT AN ACES OR FSX ISSUE

The temp workaround is to launch FSX in WINDOW MODE and not use full screen at ALL when accessing any menus


If you are crashing as soon as FSX is launched and not even making it to a menu, there is something wrong with your install. It is not the software it is your drivers, settings or your Windows install causing the problem.
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Re: fsx acceleration pack

Postby NickN » Thu Nov 29, 2007 2:21 pm

I had to come back and add something
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Re: fsx acceleration pack

Postby Brett_Henderson » Thu Nov 29, 2007 6:43 pm

You know where the trouble started ?
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Re: fsx acceleration pack

Postby alrot » Thu Nov 29, 2007 7:19 pm

Okay ,is this one of the looong discutions about FSX ace team complaint etc? (Im kind of lazy to read)

Guys FSX and FSX acceleration ,came pretty bad at the begining I would like ,better I beg you to read this Please , I am running FSX acceleration with an AGP Nvidia Ge-force FX6200 ,with a Pentium Hyper Threading 3.06 ,and 1gb ram memory ,I have no problems at all ,and I'm still finding a new surprises everyday of this wonderful software , It runs at 15 frps middle high sliders ,as a FAN and Old fan of the all flight Simulators this one when More far for Good bringing us new wonderful stuffs that none of the earlier versions of MSFS came before(we have a global world and non a flat map of the world)
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Re: fsx acceleration pack

Postby reider » Thu Nov 29, 2007 8:37 pm

I only got a
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Re: fsx acceleration pack

Postby NickN » Thu Nov 29, 2007 8:55 pm

I'm not coming down on anyone. With the exception of the rant on the first page the discussion has been fine.

And I am not saying FSX or Acceleration is perfect and could not have been made better.

All I am saying is everyone needs to consider the facts about the issues before making snap judgments and comments.

When brash emotional posts are made that come from a lack of understanding the problems, it opens the door to more uninformed people to jumping in and before you know it all we have is a thread crap instead of a good debate or conversation.

Not everyone is having problems and most of the serious problems go back to user errors and hardware/driver issues. There are some things I do not like about SP2 in which I think it was not the time to cut off backwards compatibility, however, I must take into consideration that in order to introduce the new DX10 features it was not possible to develop for 100% backwards compatibility due to time constraint and very possibly the new shader coding the SP2 patch introduces, which changed for DX9 as well.

I do not think Aces is stupid enough to let something huge like FS8-9 texture compatibility issues slide because they missed it. They weighed in what had to be done and I am sure tried to minimize the impact but had to give in on some things to make the DX10 and shader changes possible.


the rest is up to the hardware manufacture to meet the requirements of their end of the DX API and work with the software. Aces did their part. It is up to Nvidia, Ati and any other manufacture to meet the API correctly and fix their side of the street as required.
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Re: fsx acceleration pack

Postby Fly2e » Thu Nov 29, 2007 9:20 pm

Strange, I uninstalled FSX, installed FSX, Installed Acceleration and FSX is running the smoothest it has with this fresh new install. No problems at all and I have not updated my Nvidia driver in over a year
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Re: fsx acceleration pack

Postby NickN » Thu Nov 29, 2007 11:20 pm

There is something to be said for,
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Re: fsx acceleration pack

Postby alrot » Fri Nov 30, 2007 7:15 am

[quote]

My biggest problem right now is deciding on weather to delete FS9 and give up the over $5,000 in payware addons and start over.
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Re: fsx acceleration pack

Postby reider » Fri Nov 30, 2007 9:58 am

Strange, I uninstalled FSX, installed FSX, Installed Acceleration and FSX is running the smoothest it has with this fresh new install. No problems at all and I have not updated my Nvidia driver in over a year  ::)

My biggest problem right now is deciding on weather to delete FS9 and give up the over $5,000 in payware addons and start over.  :-[ :-/

After Acceleration was just installed I think I have finally made up my mind...

Dave


I have FS2004 here but not installed.  If you have both on and can afford the drive space of the two I`d say leave them on.  Even if you only dip back into the waters of FS2004 now and again its there for when you want it.  Another case of "if it aint broke don`t fix it".  You made the investment already, their will be areas in FS2004 better covered add on wise than FSX, which is still very much in its infancy at the moment.

I won`t be putting my FS2004 back on, but then I added very little to it.  My investment is in FSX, so my choice is slightly different.  Don`t forget, if you ever want to dip back into FS2004 its a long uphill struggle to put it all back and tune it the way you want it.  With the relatively ultra low price of drives these days, I`d be sorely tempted to keep FS2004 on the present one if only as a completely installed archive and use a new one to run FSX clean, with all the free space this gives.  Think about it before reaching a rash decision you may regret.

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Re: fsx acceleration pack

Postby Fly2e » Fri Nov 30, 2007 11:04 am

[quote]Posted by: alrot Posted on: Today at 7:15am
Quote from Fly2e on Yesterday at 9:20pm:
My biggest problem right now is deciding on weather to delete FS9 and give up the over $5,000 in payware addons and start over.
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