DX10 cards+physics cards= great fsx performance?

FSX including FSX Steam version.

Re: DX10 cards+physics cards= great fsx performanc

Postby Fr. Bill » Fri Sep 22, 2006 11:25 am

This question was asked nearly six months ago (elsewhere) and was replied to by Mike Gilbert (tdragger) in one of his blog entries.

The short story is that they (ACES) looked at the hardware, evaluated what it might offer FS, and decided that at the present time it would be of little or no value whatsoever, and would require a lot of extra code just to obtain that tiny bit of gain.

Just for the above reasons it would make no sense to invest time and effort.
Last edited by Fr. Bill on Fri Sep 22, 2006 11:26 am, edited 1 time in total.
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Re: DX10 cards+physics cards= great fsx performanc

Postby Katahu » Fri Sep 22, 2006 1:45 pm

This question was asked nearly six months ago (elsewhere) and was replied to by Mike Gilbert (tdragger) in one of his blog entries.

The short story is that they (ACES) looked at the hardware, evaluated what it might offer FS, and decided that at the present time it would be of little or no value whatsoever, and would require a lot of extra code just to obtain that tiny bit of gain.

Just for the above reasons it would make no sense to invest time and effort.  Never mind the miniscule number of people who would actually have the card to begin with!  ::)


In a nutshell, the market for PhysX cards isn't big enough for sims like FSX to fully exploit.
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Re: DX10 cards+physics cards= great fsx performanc

Postby cheesegrater » Fri Sep 22, 2006 8:41 pm

Mac is for noobs.

You want to be elitist? Use Linux.
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Re: DX10 cards+physics cards= great fsx performanc

Postby richardd43 » Fri Sep 22, 2006 11:30 pm

There was some talk earlier about Physixs being more integrated into the new high end graphics cards next year.

Whether it will be better than a standalone card remains to be seen.
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Re: DX10 cards+physics cards= great fsx performanc

Postby Ashton Lawson » Fri Sep 22, 2006 11:51 pm

Lets see some solid proof.  Oh, and its PhysX, not Physixs...
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Re: DX10 cards+physics cards= great fsx performanc

Postby Bindoe » Sat Sep 23, 2006 12:59 am

[quote]Lets see some solid proof.
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Re: DX10 cards+physics cards= great fsx performanc

Postby Ashton Lawson » Sat Sep 23, 2006 3:44 am

I know, but everytime i try to change my sig, it soesn't work.  I'm gonna try again now...
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Re: DX10 cards+physics cards= great fsx performanc

Postby flymo » Sat Sep 23, 2006 5:46 am

its true. ghost recon advance warfighter (GRAW) is the only game that is progammed to use one. however altho it imporves performance flying shrapnel and things still wnt hurt you. its just all for show.

so in short the Ageia Physics card is bloomin useless. the only game that mite take advantage of it apart from GRAW is crysis but tats DX10/DX9 and with DX10 it runs smoothly but u wud orobs need one if u were useing a DX9 card.

john..


p.s. they are pointless atm
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Re: DX10 cards+physics cards= great fsx performanc

Postby Bindoe » Sat Sep 23, 2006 6:06 am

Actually all the pictures of Crysis are in SLI 7900GTX's. Current hardware will run it just fine.
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Re: DX10 cards+physics cards= great fsx performanc

Postby Delta_ » Sat Sep 23, 2006 11:33 am

It will depend how scripted FSX is as to how useful the physics card will be.

Fully destroyable sceneries etc would benefit a lot from physics cards.  Wait a while until those games come out then get a physics card.  They will be cheaper and better.
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Re: DX10 cards+physics cards= great fsx performanc

Postby Ashton Lawson » Sat Sep 23, 2006 10:42 pm

Fully destroyable sceneries...  Hmmm...  WORMS 3D!

Its already done, though if u mean destroyable sceneries as in sand/dirt flying everywhere, getting into player's eyes, and bits pilling up and any unsuspended land pieces falling into place, then that would be a great use for it...
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