by Capt.Propwash » Sat Jun 25, 2011 9:22 am
[[glow=yellow,2,300]fltsim.0[/glow]]
title=Boeing 737-800[glow=yellow,2,300] Paint1[/glow]
sim=Boeing737-800
model=
panel=
sound=
texture=[glow=yellow,2,300]1[/glow]
kb_checklists=Boeing737-800_check
kb_reference=Boeing737-800_ref
atc_id=N737W
atc_airline=Boeing
atc_flight_number=
ui_manufacturer="Boeing"
ui_type="737-800"
ui_variation=[glow=yellow,2,300]"Boeing livery"[/glow]
ui_typerole="Commercial Airliner"
ui_createdby="Microsoft Corporation"
description=
Change the 4 highlighted areas above inside your AIRCRAFT.CFG for the 737-800.
[fltsim.X] should be the next sequential number 1,2,3,4 etc...
title=Boeing 737-800 (take out the Paint1 and call it what it is..)
texture= (what is the NAME of the TEXTURE FOLDER that you are adding??? "texture.X"
ui_variation=what colors, or paint is it???
if you want to give your flights a static/non-changing ATC FLIGHT NUMBER, you can do that also up above.
Last edited by
Capt.Propwash on Sat Jun 25, 2011 9:25 am, edited 1 time in total.
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