by HarvesteR » Mon Feb 16, 2009 12:08 am
the accuracy of the simulation is inversely related to it's speed... since simulations work in steps, the faster it goes, the greater the sim time between steps, so this creates a decrease in accuracy that leads to all sorts of strange behaviours...
lucky you it's only a roller-coaster-ish wobble... i was flying an SR71 yesterday, and simply lost control and entered a flat spin because of this... ;D
or maybe it was because the craft was unbalanced from burning all it's fuel... anyways, too high rate leads to some problems... you have to ignore this abnormal behaviour a bit... and kinda prentend it was a smooth flight during that time you were in a semi suspended animation state ;)
i only wish there was a function to force the rate back to 1.0 when ATC called ::) so many times they have kicked me out because i couldn't reply in time :-[
Cheers

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