Dave,
Certainly include it.....
...but no credit needed or deserved as I picked up the 'tip' from some un-recalled source long ago. ;)
Side note: I (and others) also do the same for add-on ac, ...\SimObjects\Addon Aircraft\... with appropriate FSX.cfg entry. Helps keed thing tidy.
Dave
Also, those folders can be loacated anywhere. They do not have to be in the FSX
SimObjects folder or even on the same drive.
This is also true of scenery folders.
I have several "aircraft" folders...Military, Military AI, AI, etc located
on two different drives. I have a "Addon Scenery 2" directory on
a seperate drive from FSX where I place all my large scenery addons.
As long as you supply the full path names in the fsx.XFG/scenery.cfg you
can place them as you wish.
As to AI, be aware that the sound ( soundai in FSX ) is aliased
to default FSX aircraft sound for many of the AI. The alias=
statement in the sound.cfg file will use a 'relative' address, assuming
that the current directory for that AI aircraft is in the
FSX SimObjects folder. If it is not, then you need to supply the full
path to the sound file you are aliased to.
Here is an example from my setup where FSX is on my I: drive and
te AI is on my M: drive:
[fltsim]
alias=I:\Program Files\Microsoft Games\Microsoft Flight Simulator X\SimObjects\Airplanes\B737_800\soundai
My fsx.CFG setup:
[Main]
User Objects=Airplane, Helicopter
SimObjectPaths.0=SimObjects\Airplanes
SimObjectPaths.1=SimObjects\Rotorcraft
SimObjectPaths.2=SimObjects\GroundVehicles
SimObjectPaths.3=SimObjects\Boats
//SimObjectPaths.4=SimObjects\Animals
SimObjectPaths.4=SimObjects\Misc
SimObjectPaths.5=SimObjects\Aircraft
SimObjectPaths.6=M:\FSX AI Aircraft
SimObjectPaths.7=M:\FSX Military AI
SimObjectPaths.8=I:\FSX Military Aircraft
SimobjectPaths.9=I:\FSX A6 Aircraft
SimObjectPaths.19=SimObjects\Propliner Aircraft
SimObjectPaths.10=ORBX\FTX_AU\FTXAI_AIRCRAFT
Note that I've disabled "Animals"....
Paul