What is it called?

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What is it called?

Postby brettt777 » Thu Jul 31, 2008 9:19 pm

What is the force/rate/effect called that governs an airplanes roll rate AFTER the ailerons have been centered?  Most planes in a hard roll seem to stop without TOO much excess roll after the ailerons are centered. I have seen one or two that will roll another 70-90 degrees afterwards. Is there something in the .cfg file than can alter this?
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Re: What is it called?

Postby Daube » Fri Aug 01, 2008 2:17 am

Inertia ?
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Re: What is it called?

Postby unknown » Fri Aug 01, 2008 4:18 am

As far as i know-you can't change the inertion airplane roll in any .cfg file of aircraft... :P Looks like MS just forgot about this force...darn... :'(
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Re: What is it called?

Postby dave3cu » Fri Aug 01, 2008 8:41 am

I believe the behavior would be tied to the MOI values.

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Re: What is it called?

Postby Vuikag » Fri Aug 01, 2008 11:34 pm

heavier MOI's will increse the planes resistance to change direction, like when you pull up suddenly it'll keep going down.

the effectiveness values, are well, effecteviness values. example: if you changed the rudder value to 2 it would casue twice the effect of a normal rudder (and maybe even more rolling). I'm not famillier with the stability values though. I'll go experiment with em.
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Re: What is it called?

Postby Splinter562 » Sat Aug 02, 2008 12:07 am

FSX also does some filtering on the joystick position. If you rapidly center the joystick, the ailerons will lag behind. If you've got a good joystick that doesn't have noisy pots, you can reduce or turn off the filter.

I believe it is poorly labeled as "Sensitivity" somewhere in the joystick setup.
Last edited by Splinter562 on Sat Aug 02, 2008 12:08 am, edited 1 time in total.
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