... why default aircraft end up with ailerons, elevators, tires, propellers and doors shuffled around when you replace a stock texture with a replacement texture for a stock aircraft? I didn't change anything in the aircraft.cfg I deleted the original texture and renamed the new texture the same as the texture it was replacing. This has been old for too long. Here are a few examples:
-SNIP-
Any thoughts? It seems you should be able to replace textures for default aircraft with textures for default aircraft. Who's cage needs rattling? >:( >:( >:(
I've seen that sort of 'behavior when a needed texture was either
missing or corrupted.
Also, to get 'real callsigns' etc, it is best to add the 'real world'
textures and make the necessry modifications to the aircraft.cfg.
Not modifying the default textures.
Say you add a British Airways paint and the texture folder is
'texture.ba'. You add the new configuration section to the
existing aircraft.cfg file, using the next available number.
Most addon paints come with a readme that contains the necessary
text and you only need to change the flightsim.xx number.
Now, to get that paintjob to replace the default AI all you need to
doe is make the4 "Title=" line the same as the default pint title
that is being used for AI and then change the default "Title="
so it is unique. ( No two titles can be the same. ) Just add, say, "default" to that title line.
The title line is what is referenced in the traffic BGL file, so if it
says "Title= something....Paint 1" it doesn't matter what is below
it, or in what aircraft.cfg file it is found. When the traffic BGL
specifies that aircraft with the title "something...Paint 1" FSX will
look for it and when found, use it.
So to sum up...add your new paint texture folder(s).
Add the new section(s) to the aircraft.cfg.
Rename the "Title=" line of the texture you are replacing and make
sure your new, added section, has the "Titile=" line changed to
be the same as the one you are replacing before you modified it.
Hope that's not too confusing...
Don't delete or change the default textures unless you are absolutely
certain you know what you are doing. Many addon paints ( textures)
use a 'texture.cfg' file to point to common textures in one or more
of the ndefault texture folderws and if they can't be found, you get
some strange results....
Paul