by NickN » Wed Nov 28, 2007 8:27 am
The first order of business with that error is to make sure the C++ runtime library update is installed, as you did yesterday. If the error still persists then the issue is caused by illegal C code which is usually tied to a 3rd party AI flight plan, model or scenery element.
Your next step is to use only default aircraft for testing the flight and eliminate any/all 3rd party add-on scenery from the FSX scenery data base. Remove any add on AI flight plans so they are not scanned by the sim when it is booted. You will need to revert your install to a pure default environment and retest the flight. Once the error is gone, start adding things back in one at a time until the error appears. When it does, the last add-on installed/enabled is the culprit.
The error can be caused by an add-on plane, its flight plan .bgl or ground scenery additions.
Do not assume because an add-on is located 500 miles away in the scenery, or, because you are not booting a 3rd party aircraft for flight or use it in traffic it will not be the problem. Make sure to remove all add-ons in order to eliminate them as the reason. Unlike FS9 all SimObjects (aircraft, boats, cars, traffic files etc) are scanned when the sim is booted so you must make sure there are no 3rd party planes or traffic files in the sim before it is booted even if you are not using them to test.
EDIT: This does not mean FSX is not the issue and you may have come across an area in FSX which has an error in its default scenery. If after you have removed any/all 3rd party add-ons, and, the problem still persits but only shows in a single area flight path then it is possible it could be a code issue with FSX but usually the error is tied to something installed.
Also, make sure no aircraft add-on has replaced/added any gauges which may have replaced defaults because they are C based code too.
Last edited by
NickN on Wed Nov 28, 2007 9:07 am, edited 1 time in total.