SP2 and/or Acceleration input needed..

FSX including FSX Steam version.

Re: SP2 and/or Acceleration input needed..

Postby congo » Wed Oct 31, 2007 1:10 am

This is what the airplane looks like isn't it?



Image


;D

Ahahaha! Too funny!

Easily amused,
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Re: SP2 and/or Acceleration input needed..

Postby richardd43 » Sun Nov 18, 2007 5:08 pm

A quick update. I installed a new 8800 GTS and no more problems with the odd shaped airplanes.

I have a question about the airplane though.

What is the recommended HG and RPM settings when you are cruising?
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Re: SP2 and/or Acceleration input needed..

Postby Mothball » Sun Nov 18, 2007 5:26 pm

Negative Brett. Check out my post below titled "Can your airplane do this?" I show the exact mods that I've made to the stock FSX aircraft files. I like to read what your thoughts are on this phenomenon. Much respect. Semper Fi, Dave
Last edited by Mothball on Sun Nov 18, 2007 5:28 pm, edited 1 time in total.
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Re: SP2 and/or Acceleration input needed..

Postby Brett_Henderson » Sun Nov 18, 2007 6:04 pm

I have a question about the airplane though.

What is the recommended HG and RPM settings when you are cruising?


If you're in a hurry.. it's 25" of manifold pressure, 2500 rpm..

As you get into higher altitudes, it won't hold 25"...  Just keep the RPMs near the MP  (ie. 23/2300)but not lower than (and never lower than 2200) the MP.

Low altitude economy cruise is about 23.5/2350...

Negative Brett. Check out my post below titled "Can your airplane do this?" I show the exact mods that I've made to the stock FSX aircraft files. I like to read what your thoughts are on this phenomenon. Much respect. Semper Fi, Dave


I'm not sure what you mean here...  I do know that when there's a problem rendering the texture, on an animated part, that's when it gets  "move around"..
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