Does anyone know how to remove the FSX max speed?

FSX including FSX Steam version.

Does anyone know how to remove the FSX max speed?

Postby Desert-White-fox » Wed Jul 25, 2007 3:12 am

Does anyone know how to remove the FSX max speed?
If you can't remove it, can you change it?
If its not shiny and fast, me not like it.
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Re: Does anyone know how to remove the FSX max spe

Postby Daube » Wed Jul 25, 2007 3:48 am

It's not possible I think, just like it was not possible to change the max altitude (100.000 feet) in FS9.
Last edited by Daube on Wed Jul 25, 2007 3:48 am, edited 1 time in total.
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Re: Does anyone know how to remove the FSX max spe

Postby ATI_7500 » Wed Jul 25, 2007 4:27 am

FSX removed that altitude limit by implementing a round Earth. Hopefully, the next version of FS will remove this stupid speed limit as well, and we'll finally be able to orbit  :'(


But don't think you won't be getting blurries while orbiting.  ;D
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Re: Does anyone know how to remove the FSX max spe

Postby Desert-White-fox » Wed Jul 25, 2007 5:18 am

Well if it is so, that is indeed a fact that it is impossible to remove this speed limit. then my aircraft will meet thier porpose. To travel from cairo, egypt to Dallas texas in 15 miniutes. :'( Oh what a waste of programming.

And another question: WHY THE HELL DID MICROSOFT PUT A FREAKING SPEED LIMIT IN THE GAME ANYWAY?
If its not shiny and fast, me not like it.
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Re: Does anyone know how to remove the FSX max spe

Postby an-225 » Wed Jul 25, 2007 5:38 am

Probably because it is a CIVILLIAN flight sim - while military aircraft are still modeled, they travel within conventional speeds. Microsoft never intended to fly from Cairo to Dallas in 15 minutes. Also, it would put such a large stress on the engine, having to render several countries/continents within 15 minutes.
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Re: Does anyone know how to remove the FSX max spe

Postby Daube » Thu Jul 26, 2007 3:49 am

Probably because it is a CIVILLIAN flight sim - while military aircraft are still modeled, they travel within conventional speeds. Microsoft never intended to fly from Cairo to Dallas in 15 minutes. Also, it would put such a large stress on the engine, having to render several countries/continents within 15 minutes.

A real flight/physic engine does not care at all what you're flying, it only cares about the flying caracteristics.
MS have quite a special way to handle the physics in the game, I could not give you the details anymore, but anyway, they use a technique taht gives some acceptable results for normal flight with very normal planes, but total-utter-crap as soon as you want to do some special manoevers with special planes. (behaviour of planes whle stalling, for example).
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