why no failures

FSX including FSX Steam version.

why no failures

Postby mac66 » Sun May 06, 2007 8:44 pm

my bro says that there are failures in   fs 2004 so why not in  fsx  >:( >:( >:( >:( >:( >:( :( :( :( :( :(
User avatar
mac66
2nd Lieutenant
2nd Lieutenant
 
Posts: 102
Joined: Thu May 03, 2007 11:19 pm

Re: why no failures

Postby Black ZR-1 » Sun May 06, 2007 8:49 pm

You have to activate them which is a shame because that takes the fun out of it...
i7 920
evga x58
6 gigs ddr3 1600 tripple channel
hd 5870 xfire
pcp@c silencer quad 750
3x dell u2410
User avatar
Black ZR-1
Captain
Captain
 
Posts: 651
Joined: Thu Jan 31, 2002 5:49 pm
Location: Chicago, IL USA

Re: why no failures

Postby trojan rabbit » Mon May 07, 2007 9:40 am

yeah, I know...

I keyboard failures for electronics, all engines, hydraulics, and right breaks.  
Image
User avatar
trojan rabbit
Ground hog
Ground hog
 
Posts: 0
Joined: Fri Feb 02, 2007 12:14 am
Location: Preserve section of Raley's

Re: why no failures

Postby Daube » Mon May 07, 2007 10:08 am

[quote]my bro says that there are failures in
User avatar
Daube
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 6609
Joined: Wed Oct 05, 2005 8:34 am
Location: Nice (FR)

Re: why no failures

Postby Ashton Lawson » Mon May 07, 2007 10:52 am

ya, i get that feeling too.

i hav an RC helicopter (not the silly little two channel crash then fly cr@p).  its an acrobatic one, and is designed to do stunts, kinda like the TRex.  one little change in it, one little loss in control can change its dynamics quite a bit, and i know that any mistake can result in a disaster.

in FS, i can do just about anything with no consequence whatsoever.

i propose for FSXI (Flight Simulator 11):

Better, improved aircraft physics engine (which includes engine position, angle, and thrust vectoring).
Enhanced damage (where little things and big things can fall off or get damaged, and still effect the aircraft's dynamics)
And an option under Realism settings, which can randomly give you a problem with your aircraft, so you'll never know when a failure can occur...
Image
FS Water Configurator+ has new modifications in the works, plus DirectX 10, Service Pack
1, and Radeon HD 3+ Series support.
Ashton Lawson
Major
Major
 
Posts: 1211
Joined: Thu Jun 15, 2006 5:25 am
Location: Phuket, Thailand

Re: why no failures

Postby mac66 » Mon May 07, 2007 5:43 pm

no i now that and yes i agree with you can turn on the aircraft stress casue damge but for the failures why cant the atc help that is the part i think sucks
User avatar
mac66
2nd Lieutenant
2nd Lieutenant
 
Posts: 102
Joined: Thu May 03, 2007 11:19 pm

Re: why no failures

Postby ThatOnePerson » Mon May 07, 2007 7:29 pm

Grammar goes a long way.................. ::)
Image

"Float like Pissed-Off Butterfly, Sting like Bad-Ass Bee."
ThatOnePerson
Major
Major
 
Posts: 1854
Joined: Sun Jun 05, 2005 11:42 pm
Location: The Blue Planet

Re: why no failures

Postby Ashton Lawson » Mon May 07, 2007 7:41 pm

well, thats going a bit far, and i think the pilot of the aircraft should know how to fix the problem.

but if u mean:  Request EMERGENCY LANDING!!!
then yah, that would be good...
Image
FS Water Configurator+ has new modifications in the works, plus DirectX 10, Service Pack
1, and Radeon HD 3+ Series support.
Ashton Lawson
Major
Major
 
Posts: 1211
Joined: Thu Jun 15, 2006 5:25 am
Location: Phuket, Thailand

Re: why no failures

Postby ashaman » Thu May 10, 2007 9:11 am

i propose for FSXI (Flight Simulator 11):






Wasn't that requested before, like, from FS98 to FS2k to FS2002 to FS9 To FSX to... to... too... tooo... damn, the line's broken.

Wasn't that ALWAYS denied with no explanation given?

So why ask again? It's a lost cause with M$. They do what THEY want, in spite of the requests from their customers.

At best in XI we'll have again marginally better graphics.

At best.
Last edited by ashaman on Thu May 10, 2007 9:12 am, edited 1 time in total.
There's but one real cure for human stupidity. It's called DEATH.

At the moment mourning the assassination of sarcasm and irony for the good of the "higher".

Proud FSIX user. Active user of FS98, X-plane and novic
User avatar
ashaman
Major
Major
 
Posts: 1741
Joined: Thu Nov 27, 2003 9:08 am
Location: LIRN

Re: why no failures

Postby Brett_Henderson » Thu May 10, 2007 9:37 am

I'd be tickled to death if there's HALF the overall improvement from FSX to FSXI, as there's been from FS9 to FSX.

The graphical improvements alone are the biggest leap yet (if you've got the hardware to enjoy them)... Not to mention everything else.

Along the lines of these failures... My request to Microsoft would be to have realistic durability bult in (with the option to disable it), in a cumulative way, with data kept on each aircraft. Like.. if you fly the same 172 every day and don't lean mixture, cruise at something less than 100% power, manage engine, cylinder-head and exhaust gas temps.. you'll increase the likelyhood of a failure... That sort of thing. Same with deploying flaps at too high an airspeed..landing hard, etc...

FSPassengers did something like that, but it was blunt and unrealistic.
Brett_Henderson
Major
Major
 
Posts: 3403
Joined: Fri Oct 08, 2004 7:09 am

Re: why no failures

Postby Daube » Thu May 10, 2007 9:40 am

i propose for FSXI (Flight Simulator 11):





Wasn't that requested before, like, from FS98 to FS2k to FS2002 to FS9 To FSX to... to... too... tooo... damn, the line's broken.

Right, now it's a long time since the community asks for some better damage modelling.

[So why ask again? It's a lost cause with M$. They do what THEY want, in spite of the requests from their customers.

Oh really ? That's not the impression I had. For sure they didn't implement EVERYTHING that was asked, but it would be completely wrong to say that they ignore our expectations.

At best in XI we'll have again marginally better graphics.

Sure, like we had with FSX heh ?
Last edited by Daube on Thu May 10, 2007 9:41 am, edited 1 time in total.
User avatar
Daube
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 6609
Joined: Wed Oct 05, 2005 8:34 am
Location: Nice (FR)

Re: why no failures

Postby Daube » Thu May 10, 2007 9:48 am

I'd be tickled to death if there's HALF the overall improvement from FSX to FSXI, as there's been from FS9 to FSX.

The graphical improvements alone are the biggest leap yet (if you've got the hardware to enjoy them)... Not to mention everything else.

The graphical improvements of a simulation is very little part of the needed improvements for the realism.
Fortunately, FSX brought a lot of stuff on the non-graphical part as well.

Along the lines of these failures... My request to Microsoft would be to have realistic durability bult in (with the option to disable it), in a cumulative way, with data kept on each aircraft. Like.. if you fly the same 172 every day and don't lean mixture, cruise at something less than 100% power, manage engine, cylinder-head and exhaust gas temps.. you'll increase the likelyhood of a failure... That sort of thing. Same with deploying flaps at too high an airspeed..landing hard, etc...

FSPassengers did something like that, but it was blunt and unrealistic.


Now that I think about it, I'm almost sure this stuff (I mean, avionic/hydrolic/engine failures due to bad manipulation) can be handled by a gauge.
What would still be missing is a physical damage handling, like breaking parts, contact points, impacts, etc...
User avatar
Daube
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 6609
Joined: Wed Oct 05, 2005 8:34 am
Location: Nice (FR)

Re: why no failures

Postby lakeskipper » Fri May 11, 2007 9:39 pm

I downloaded the YS-11 aircraft add on from this site.  I couldn't figure out why my engines kept failing on me.  Then I noticed the little light that says "engine overheat".  Oh, and look at that a temperature gauge.  First time I ever had to worry about stressing an engine in FSX.  It made it a lot more fun and challenging.  Great add-on by the way.
lakeskipper
Ground hog
Ground hog
 
Posts: 6
Joined: Sun Oct 29, 2006 1:00 am


Return to Flight Simulator X (FSX) and Steam

Who is online

Users browsing this forum: No registered users and 738 guests