I'm trying to mimic Dino's F-14 with stronger parking brakes that enable it to land on a carrier. I'm trying to get my FS KBT F/A-18F to do the same thing until I can figure out how to do the more complicated carrier ops program. I looked in the F-14s files and saw no mention of parking brakes alone, but saw that the brakes had a higher value than most. So I figured that was the number to change.
I increased the value for brakes in my SuperHornets files and saved it... But I saw no difference. I would go back in and increase it some more, but still would see no change.
Any ideas?

Thanks.