Ground Autogen Textures

FSX including FSX Steam version.

Ground Autogen Textures

Postby Bubblehead » Sat Nov 18, 2006 10:59 pm

I implemented most of the tweaks by FSXMission.com. The overall improvement in balance between FPS and dispaly was noticeable. However, the section regarding "Replacement Ground Autogen Texture" I was not sure about.
1.  I backed up World\Texture folder.
2.  I downloaded NConvert from XnView webwite.
3.  I also downloaded the "FS2004 Terrain SDK" and the "small bat file".

From here I'm lost.

Where do I find the "ImageTool.exe" and the  "nconvert .exe". I have no problem with the "bat file".

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Re:  Ground Autogen Textures

Postby Tchkinjiu » Sat Nov 18, 2006 11:41 pm

Just going to tell you here, as a quote from other SimV members, just don't do this tweak.   Some people have it successful, some have it blow up in their face.   Just ignore this tweak, you'll be better off for it.   Just some advice  ;)
"Have compassion for all beings, rich and poor alike; each has their suffering. Some suffer too much, others too little."
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Re:  Ground Autogen Textures

Postby DizZa » Sun Nov 19, 2006 1:21 am

I did this tweak. It was OK, however it made the ground textures blurry.  I really wouldn't do it.
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Re:  Ground Autogen Textures

Postby NicksFXHouse » Sun Nov 19, 2006 1:43 am

[quote]I implemented most of the tweaks by FSXMission.com. The overall improvement in balance between FPS and dispaly was noticeable. However, the section regarding "Replacement Ground Autogen Texture" I was not sure about.
1.
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Re:  Ground Autogen Textures

Postby Bubblehead » Sun Nov 19, 2006 7:59 pm

Thanks fellas. I'll heed your advice. I will not do the tweak.

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Re:  Ground Autogen Textures

Postby Splash » Mon Nov 20, 2006 1:56 pm

;D ;D ;D
I did all the tweaks...had no problem with it and it worked great for me....running 20-25 fps which is great......may not work for everyone but it worked for me....  You do have to be careful and follow the steps to the letter tho'.....
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