Scenery Add Ons

FSX including FSX Steam version.

Scenery Add Ons

Postby RollerBall » Mon Aug 14, 2006 2:30 am

Have you seen my thread down in screenies?

http://www.simviation.com/cgi-bin/yabb/ ... 1155503126

Looks to me as though FSX will support moving carriers.

Anyone (NicK?
Last edited by RollerBall on Mon Aug 14, 2006 2:30 am, edited 1 time in total.
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Re: Scenery Add Ons

Postby NicksFXHouse » Mon Aug 14, 2006 2:35 am

[quote]Have you seen my thread down in screenies?

http://www.simviation.com/cgi-bin/yabb/ ... 1155503126

Looks to me as though FSX will support moving carriers.

Anyone (NicK?
Last edited by NicksFXHouse on Mon Aug 14, 2006 2:38 am, edited 1 time in total.
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Re: Scenery Add Ons

Postby Hagar » Mon Aug 14, 2006 2:54 am

Not before time. Moving landable carriers are featured in CFS2.* We could have had them in FS2002.

*PS. These CFS2 Ships are not scenery but mission objects. They work on much the same principle as AI traffic.
Last edited by Hagar on Mon Aug 14, 2006 2:56 am, edited 1 time in total.
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Re: Scenery Add Ons

Postby RollerBall » Mon Aug 14, 2006 3:16 am



.... and have you seen anything land on a moving object in FSX?

;D



Hmmm......I've missed something here. Besides the pic I mentioned (Cub landing on delivery van roof) is there an example in the demo? I don't think the carrier in the flour bomb mission is moving but have to confess I only looked briefly at the model, didn't bother with the mission....


Not before time. Moving landable carriers are featured in CFS2.* We could have had them in FS2002.

*PS. These CFS2 Ships are not scenery but mission objects. They work on much the same principle as AI traffic.


Ah.....Doug, that's the point. The way hard surfaces were done in FS2002 and FS2004, you couldn't because they were static.

This must mean that hard surfaces are now mapped to an OBJECT which can be either static or moving. That's a totally different approach and it means that many, many FS2004 scenery objects will NOT be compatible with FSX.
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Re: Scenery Add Ons

Postby NicksFXHouse » Mon Aug 14, 2006 3:31 am


Hmmm......I've missed something here. Besides the pic I mentioned (Cub landing on delivery van roof) is there an example in the demo? I don't think the carrier in the flour bomb mission is moving but have to confess I only looked briefly at the model, didn't bother with the mission....


You did not miss anything in the demo..

I was just teasing a bit earlier but I cant go into details.


The answer to your question is yes, you can land on a movable OBJECT in FSX.
Last edited by NicksFXHouse on Mon Aug 14, 2006 4:03 am, edited 1 time in total.
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Re: Scenery Add Ons

Postby NicksFXHouse » Mon Aug 14, 2006 3:41 am

actually.. you did miss something in the demo if you didnt dig deep enough.


hint
if you know how scenery and ai works, play around with the ai boats and the carrier in the demo, lets call it a SWAP of sorts

... thats as far as i can go
Last edited by NicksFXHouse on Mon Aug 14, 2006 3:44 am, edited 1 time in total.
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Re: Scenery Add Ons

Postby RollerBall » Mon Aug 14, 2006 4:07 am

:)

Have to try that later this evening - MUST get some work done today.

Have that carrier scooting round the bay in no time  ;)
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