Thoughts on road traffic....

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Thoughts on road traffic....

Postby Joe_D » Sat Aug 12, 2006 1:56 am

Anyone else notice that new animated road traffic is scurrying about just a little too fast? It looks a bit cartoonish, like a big slot car track.

Hopefully it wiil be slowed down considerably in the final.

Otherwise we will need someone to mod some traffic cops to slow down the speeders! ;)
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Re: Thoughts on road traffic....

Postby PisTon » Sat Aug 12, 2006 4:02 am

There is s mad that control the AI traffic taxi speed in fs2004. I'm sure you might with a mod in fsX.
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Re: Thoughts on road traffic....

Postby BAW0343 » Sat Aug 12, 2006 7:09 am

yea i folowed them once, 70 mph!!! :o ::)
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Re: Thoughts on road traffic....

Postby Tweek » Sat Aug 12, 2006 7:17 am

yea i folowed them once, 70 mph!!! :o ::)


Well if that's on a motorway/freeway then that's about right. Remember, the traffic isn't going to be driving down every single road in the game, it's going to be along large, busy roads.
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Re: Thoughts on road traffic....

Postby wealthysoup » Sat Aug 12, 2006 8:36 am

yea i folowed them once, 70 mph!!! :o ::)



and they dont slow down for corners, which theyseem to do in 90 degree turns not following the road.
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Re: Thoughts on road traffic....

Postby Mobius » Sat Aug 12, 2006 9:13 am

It's flight simulator, not cars-driving-down-the-road-and-following-all-the-traffic-rules simulator. ;D ;)
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Re: Thoughts on road traffic....

Postby yancovitch » Sat Aug 12, 2006 11:28 am

be intresting to drop in my vw bug and drive around with them and see what its like.....
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Re: Thoughts on road traffic....

Postby Fr. Bill » Sat Aug 12, 2006 11:52 am

There is s mad that control the AI traffic taxi speed in fs2004. I'm sure you might with a mod in fsX.


Why not simply edit the sim.cfg file for the traffic?

[fltsim.0]
title=Automobile
model=
texture=



[DesignSpecs]
max_speed_mph = 115    
acceleration_constants = 0.3, 0.4     //Time constant (effects responsiveness), and max G acceleration
deceleration_constants = 0.2, 0.4     //Time constant (effects responsiveness), and max G acceleration
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Re: Thoughts on road traffic....

Postby Katahu » Sat Aug 12, 2006 1:13 pm

It's flight simulator, not cars-driving-down-the-road-and-following-all-the-traffic-rules simulator. ;D ;)


With people like me and Mitsuya Hamaguchi, that would soon be possible for FSX. ;) ;D
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