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Tailwheel not working (cannot turn) on 2 aircraft

PostPosted: Wed Dec 19, 2012 8:03 pm
by wifesaysno
This has been a problem for a while, the Pond Racer for FS2004 from this site cannot turn on the ground neither can the Grumman Skyrocket for FS9 from SOH/Conrad.

These planes cannot turn at all on the ground. I will post configs in a minute for both.

Re: Tailwheel not working (cannot turn) on 2 aircraft

PostPosted: Wed Dec 19, 2012 8:06 pm
by wifesaysno
Grumman Skyrocket:



[contact_points]
static_pitch = 11.1
static_cg_height = 4.0
max_number_of_points = 7

point.0 = 1, -19.6096, 0, -2.0063, 2703.329, 0, 0.4, 0, 0.296, 2.5, 0.732, 5, 5, 0, 0, 0
point.1 = 1, 2.1066, -6.917, -6.2291, 2755.906, 1, 1.2, 0, 0.395, 2.5, 0.732, 5, 5, 2, 0, 0
point.2 = 1, 2.1068, 6.917, -6.2292, 2755.906, 2, 1.2, 0, 0.395, 2.5, 0.732, 5, 5, 3, 0, 0
point.3 = 2.000, 0.917, -21.000, 0.917, 1574.803, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000
point.4 = 2.000, 0.917, 21.000, 0.917, 1574.803, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000
point.5 = 2, -20.4679, 0, 0.3909, 1574.803, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0
point.6 = 2.000, 6.417, 0.000, -5.000, 1574.803, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000
gear_system_type=1


PS other than this turning issue on the ground, this plane is amazing! Get on over to SOH and get it!
It has not one, but TWO radials and it is a Grumman, what more can you ask for?!  :D

Re: Tailwheel not working (cannot turn) on 2 aircraft

PostPosted: Wed Dec 19, 2012 8:08 pm
by wifesaysno
Pond Racer


[contact_points]
//0  Class
        //1  Longitudinal Position        (feet)
        //2  Lateral Position             (feet)
        //3  Vertical Position            (feet)
        //4  Impact Damage Threshold      (Feet Per Minute)
        //5  Brake Map                   (0=None, 1=Left, 2=Right)
        //6  Wheel Radius                (feet)
        //7  Steer Angle                         (degrees)
        //8  Static Compression           (feet)  (0 if rigid)
        //9  Max/Static Compression Ratio
        //10 Damping Ratio               (0=Undamped, 1=Critically Damped)
        //11 Extension Time              (seconds)
        //12 Retraction Time             (seconds)
        //13 Sound Type
        //14 Airspeed limit for retraction (KIAS)
        //15 Airspeed that gear gets damage at (KIAS)
//GEAR
//SCRAPES

static_pitch = 9.800
static_cg_height = 2.516
gear_system_type=0
max_number_of_points=7
tailwheel_lock=0
point.0= 1, -16.250, 0.000, -1.500, 1600, 0, 0.200, 0.000, 0.500, 3.360, 0.850, 0.000, 0.000, 0, 152.1, 179.9
point.1= 1, 1.420, -3.993, -4.303, 1600, 1, 0.500, 0.000, 0.500, 2.500, 0.850, 4.100, 4.300, 2, 152.1, 199.9
point.2= 1, 1.420, 3.993, -4.303, 1600, 2, 0.500, 0.000, 0.500, 2.500, 0.850, 4.300, 4.100, 3, 152.1, 199.9
point.3= 2, 22.990, -13.000, 1.052, 800, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5
point.4= 2, 22.990, 13.000, 1.052, 800, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6
point.5= 2, 29.972, 0.000, 0.052, 800, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 9
point.6= 2, 5.220, 0.000, -0.448, 800, 0, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4

the plane:
http://simviation.com/1/search?submit=1 ... ge&x=0&y=0

Once again, other than the ground turning issue, this plane is boat loads of fun.

Re: Tailwheel not working (cannot turn) on 2 aircraft

PostPosted: Wed Dec 19, 2012 11:20 pm
by dave3cu
You need to change the 'steer angle' value of the tailwheels.

They're currently at 0.0, effectively making them static.

Changing the value to 180.0 makes them castoring so you steer with differential thrust and brake.

Changing to a value less than 90.0 makes them tillared, steerable with rudder control. Values between 30 and 60 are the normal.

Re: Tailwheel not working (cannot turn) on 2 aircraft

PostPosted: Thu Dec 20, 2012 5:36 am
by wifesaysno
You need to change the 'steer angle' value of the tailwheels.

They're currently at 0.0, effectively making them static.

Changing the value to 180.0 makes them castoring so you steer with differential thrust and brake.

Changing to a value less than 90.0 makes them tillared, steerable with rudder control. Values between 30 and 60 are the normal.


Thank you!