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Default planes over sensitive?

PostPosted: Fri Feb 17, 2012 12:19 pm
by wifesaysno
I think all of the default planes are way to touchy, the last time I flew in a 172, I had no problems what so ever holding a constant pitch without trim, but in the sim it is REALLY touchy. The King Air 350 seems to be the worst of the lot pitch wise in particular. Is there a way to tone them down a wee bit?

Re: Default planes over sensitive?

PostPosted: Fri Feb 17, 2012 2:44 pm
by ozzy72
Try and lower the realism settings a tiny bit. They do tend to be a bit twitchy on max ;)

Re: Default planes over sensitive?

PostPosted: Fri Feb 17, 2012 4:30 pm
by DaveSims
Are you using a keyboard, mouse, or joystick to control the aircraft?  Since this seems to affect multiple aircraft, have you tried adjusting the control sensitivies under Options>Controls>Settings?

Re: Default planes over sensitive?

PostPosted: Fri Feb 17, 2012 4:52 pm
by Fozzer
I winch the sensitivity down to zero, and turn off the Force Feedback!...they are annoying!

The real forces are felt in your bum...not in your hands... ;)...!

Paul...May the Force be with me... 8-)...!

Re: Default planes over sensitive?

PostPosted: Fri Feb 17, 2012 8:32 pm
by aeroart
I agree. They do seem more sensitive than they should be. You can change control sensitivity in the [flight_tuning] section of the aircraft.cfg file. But first make a copy of the entire .cfg file, just in case.

Here's the Cessna 182's:

[flight_tuning]
cruise_lift_scalar

Re: Default planes over sensitive?

PostPosted: Fri Feb 17, 2012 10:36 pm
by wifesaysno
I use mainly the Thrustmaster X HOTAS stick/throttle but I have a Saitek ST290 twist stick with throttle. With either one they are over sensitive...especially with the Saitek after I greased the stick ;) now that stick is PERFECT for aerobatics!!

Art, I will try editing the aircraft cfg's, thank you for the pointer!

I would prefer to not adjust my realism settings only because I do not want to affect the free ware planes which are all perfect for me sensitivity wise.

Thanks again folks!

Tailwinds,
Adam