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Helicopter Rotors

PostPosted: Fri Sep 16, 2011 6:15 am
by todayshorse
Dont know if this is in the correct place so please move if its wrong  ;)

Basically i have a helicopter in fs9 that visually doesn't show the helicopters rotors moving fast enough, no matter how much throttle i use. Other helicopters do show them moving as i imagine they would i.e kind of blurred as i add throttle.

Therefore if i take a screenshot its like the engines are stopped. Or like im using a slow shutter speed!

Can i change out the textures with the rotors from another helicopter that does have this effect to fix this or is this something that cannot be changed?

Or is there somthing in the .cfg i could alter to increase the rotor speed?

Looking at the textures, they look similar in both helicopters...

Sorry, i dont know much about modelling helicopters but i presume it works on the same principles as the props on fixed wing aircraft.

Re: Helicopter Rotors

PostPosted: Fri Sep 16, 2011 12:09 pm
by todayshorse
Well i figured i can slow down the rotors with "prop_anim_ratio=" but nothing seems to speed them up so i guess this might be throttle related...... :-/

Obviously the stop/slow rotor bmps are working but not the fast blur rotor bmp. i think anyway :D

I might try swapping out the cfg for one that does work and see what happens!

Re: Helicopter Rotors

PostPosted: Fri Sep 16, 2011 8:57 pm
by Capt.Propwash
what helo are you having a problem with??? Name with download link would be helpful..

Re: Helicopter Rotors

PostPosted: Fri Sep 16, 2011 9:17 pm
by todayshorse
Ok, sorry, heres two to compare. both from here, both seakings.

One has the 'correct rotor' effects and the other seemingly doesnt!!

http://simviation.com/1/download-file?file=SEAKINGHAR3A.zip&fileId=21807

http://simviation.com/1/download-file?file=RAFYELLOWSK.zip&fileId=21743

Both appear to be by the same person, although i see one appears much larger than the other in the sim....one has nice textures but not so good rotors, the other is a little dull but has the correct rotors!!!

Ive tried many things and can speed up the rotors of the slow one but not much else!

Re: Helicopter Rotors

PostPosted: Sat Sep 17, 2011 6:35 am
by ozzy72
Is it in multiplayer the rotors appear not to be moving? Just there is an issue with effects in MP ;)

Re: Helicopter Rotors

PostPosted: Sat Sep 17, 2011 8:25 am
by todayshorse
No not multiplayer, and they do work, just they dont 'blur' on one particular 'copter... :)

Re: Helicopter Rotors

PostPosted: Sat Sep 17, 2011 8:29 am
by ozzy72
Try changing the choice of effect file for the rotor and see if that cures it ;)

Re: Helicopter Rotors

PostPosted: Sat Sep 17, 2011 10:07 am
by todayshorse
Ive tried that :-/

Seems it never uses the 'rotor in motion' bmp on this copter, see this shot. As you can see the blades look like this (but obviously rotating in the sim) all the time. The other similar sea king does have the blur.....

[img][img]https://www.simviation.com/phpupload/uploads/1316335919.jpg[/img]
[/img]

Sorry its a rubbish shot but it makes it look like the rotors have stopped! ;D

Re: Helicopter Rotors

PostPosted: Sat Sep 17, 2011 10:32 am
by todayshorse
And heres the other 'copter.

They appear to be very similar and going by the read me and so on appear to be by the same person with different textures. Ive yet to run all these textures through DXT.bmp to make them 32bit but note the rotor difference......I must be missing somthing or maybe its just how they are supposed to be!!!

[img][img]https://www.simviation.com/phpupload/uploads/1316354934.jpg[/img]
[/img]

Re: Helicopter Rotors

PostPosted: Sat Sep 17, 2011 11:57 am
by garryrussell
I don'y see any pics??

Why are you making them 32 Bit...it compressed that won't improve the quality my may slow up texture loading between the different roter speed textures.

Are the actual .MDL files the same??

Re: Helicopter Rotors

PostPosted: Sat Sep 17, 2011 12:01 pm
by todayshorse
No pics! They are there i think

Re: Helicopter Rotors

PostPosted: Sat Sep 17, 2011 2:14 pm
by Capt.Propwash
for those that dont know, you are talking about the FS2004 SEAKING.

Re: Helicopter Rotors

PostPosted: Sat Sep 17, 2011 3:30 pm
by todayshorse
Ok cheers! Yes they dont fly very well but i wanted one for a screenshot.....i cant be doing with flying helicopters, especially ones that just spin all over.....

Ive tried adding textures, to no avail, changing the ones in the texture folder for spinning ones and it makes no difference :-/

Ah well, onto somthing else now!

Thanks for taking the time to have a look, its appreciated. And ive learnt a little about helicopter.cfg's in the process, so i suppose thats a good thing ;)

I don't usually post for this sort of thing as i usually find the answers are already out there - but this one i couldn't fathom!

Re: Helicopter Rotors

PostPosted: Sat Sep 17, 2011 5:27 pm
by Capt.Propwash
If it is Helos that you fancy, could i possibly talk you into Hovercontrol?  Not to take away from this site, but for helos, Hovercontrol pilots know their stuff.  I am a "Certified Pilot" with them, and fly anything with a rotor (or a wing at times) with them all the time.  Great group of guys.   

Re: Helicopter Rotors

PostPosted: Sun Sep 18, 2011 2:31 am
by todayshorse
Oh, its the first place i went searching for answers!

Im not really a fan of flying helicopters, even more so since i went in one at last years waddington airshow! Not quite what i was expecting, felt very......flimsy.. ;)

But if i do get into them, it would be somewhere id visit for sure :)