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Groundhandling

PostPosted: Thu Jul 07, 2011 5:14 pm
by milesg
hello, Ive a problem with the default DC3 in fs 2004. It will not turn to the right using the right arrow or joystick. IT GOES left or if I use the left arron It goes right. Same problem with the Vega`s Ive tried to fix it in the internal program for the DC3 but I have no clue..I could use some advice.
:-/Thank you very much

Re: Groundhandling

PostPosted: Thu Jul 07, 2011 6:23 pm
by Opa
hello, Ive a problem with the default DC3 in fs 2004. It will not turn to the right using the right arrow or joystick. IT GOES left or if I use the left arron It goes right. Same problem with the Vega`s Ive tried to fix it in the internal program for the DC3 but I have no clue..I could use some advice.
:-/Thank you very much


Here is what I do (works on almost all tail-draggers)

Open your DC3 aircraft.cfg file (use Notepad) and find the

Re: Groundhandling

PostPosted: Thu Jul 07, 2011 7:28 pm
by Strategic Retreat
Real DC3 do not have a steerable tailwheel and the corners are managed through the use of differential power and braking. What Milesg suggests simply adds an active steering tailwheel to the FS very own DC3 (and a slew of other add-on and default taildragger planes with the same peculiarity, if employed). :)

A trick good for those who just don't want to bother, though personally I advocate another that I believe is only a half trick (under the limitations of a simulator environment, you need them all right) for those who just don't want to lose all contacts with realism (and incidentally is the one trick I use, on multiple engined taildragger planes that are a pain to steer using the slipstream effect on rudders alone, and being operatively unable to use differential power due to not having a multiple sliders throttle and not wanting to bother using the mouse on the throttle gauges).

Go in the Aircraft.cfg and search for the [brakes] section and add the line:

differential_braking_scale = 1.0

If the line exists already, modify the value accordingly.

With this little, painless mod every time you brake while operating the rudder, instead of an uniform braking, you'll have automatic differential braking, like the one you'd have pressing the F11 and F12 keys.

Just a suggestion. ;)


PS
Of course it works on all planes... and I do mean ALL planes too, not only the taildraggers, without having to muck with contact points, which can be a bonus if you need more steering humph on the ground with your plane. :)

Re: Groundhandling

PostPosted: Fri Jul 08, 2011 3:40 pm
by BLAZE
Hi Guys

Re: Groundhandling

PostPosted: Fri Jul 08, 2011 4:15 pm
by Opa
[quote]Hi Guys

Re: Groundhandling

PostPosted: Fri Jul 08, 2011 9:58 pm
by BLAZE
Thank you Opa,

Re: Groundhandling

PostPosted: Sat Jul 09, 2011 6:07 am
by Opa
[quote]Thank you Opa,

Re: Groundhandling

PostPosted: Sat Jul 09, 2011 6:43 am
by Hagar
[quote][quote]Hi Guys

Re: Groundhandling

PostPosted: Sat Jul 09, 2011 9:59 am
by pete

Re: Groundhandling

PostPosted: Sat Jul 09, 2011 3:41 pm
by BLAZE
Yeah..that's one of those items you just GOT to have in your tool box!

Re: Groundhandling

PostPosted: Sat Jul 09, 2011 4:52 pm
by BLAZE
COOL BEANS!