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crash detection

PostPosted: Sat Nov 06, 2010 5:56 pm
by jgf
I would like to enable crash detection again, but have three problems with it.  Can any, or all, of these be alleviated?

1 - on takeoff or landing I sometimes get a "building crash" notice ...even though I'm on a clear runway!

2 - on approach, with landing clearance, an AI will fly through me, causing my plane to disintegrate into flaming debris while the AI flies on to land unscathed!  (I at least want him scathed also!)

3 - after crash detection, FS9 immediately resets the flight.  This entails several minutes of black screen during which I can do nothing (unless I invoke Task Manager and shut down the sim), before I am again sitting in the cockpit at my departure point.  (I have installed the "Massive Crash" files but have never seen them because of this.)  Plus, unless I detect the crash before FS9, I can't hit pause and exit so at least getting the flight time in my logbook.  Can crash detection be enabled without the automatic flight reset? 

Re: crash detection

PostPosted: Sat Nov 06, 2010 7:30 pm
by BrandonF
[quote]Can crash detection be enabled without the automatic flight reset?

Re: crash detection

PostPosted: Sat Nov 06, 2010 8:21 pm
by jgf
[quote]
How do you expect

Re: crash detection

PostPosted: Sat Nov 06, 2010 9:06 pm
by Groundbound1
[quote]I would like to enable crash detection again, but have three problems with it.

Re: crash detection

PostPosted: Sun Nov 07, 2010 8:24 pm
by jgf
Thanks, Groundbound1.  I've had that utility for a while, but not the tutorial;  time to play with it some more (the utility!).

Don't know which is less "as real as it gets" - having planes move through each other as if they're phantoms (nebulous, not F4s) or having them trash me and fly away;  the latter being more irritating, I guess I live with 'no aircraft collisions'.   Though it seems if I have landing clearance and am on final, ATC wouldn't let the AI run over me like that.

There is an AutoSave utility which will save the flight at specified intervals, but it suffers the same problem as manually saving a flight and returning later (which is the same as I'm trying to avoid from that "building crash" and automatic reset after a long flight):  all flight data prior to the resumed save is lost so my logbook is inaccurate.   So I continue flying with no crash detection ...and learn nothing from hard landings.

Re: crash detection

PostPosted: Mon Nov 08, 2010 1:38 pm
by 1olehippy
1) This can happen with some add-on scenery. Basicallly, an exclude file is made to make some default buildings (the ones you're hitting) not be there. For some reason however, even if you can't see it, the sim still thinks it's there. This program can help you get rid of those buildings. Using long. and lat. coordinates, you'll need to look at the scenery before and after the add-on is active to find the offending structures.


Interested in "this", clicked on it & got an Avsim cookie error.
Do you have the whole address or file name?

Dvae

Re: crash detection

PostPosted: Mon Nov 08, 2010 1:59 pm
by Capt.Propwash
big fireball on crashing.. Nick's Massive Crash Final,

Re: crash detection

PostPosted: Mon Nov 08, 2010 2:10 pm
by Opa
1) This can happen with some add-on scenery. Basicallly, an exclude file is made to make some default buildings (the ones you're hitting) not be there. For some reason however, even if you can't see it, the sim still thinks it's there. This program can help you get rid of those buildings. Using long. and lat. coordinates, you'll need to look at the scenery before and after the add-on is active to find the offending structures.


Interested in "this", clicked on it & got an Avsim cookie error.
Do you have the whole address or file name?

Dvae


Try this one:

http://library.avsim.net/search.php?Sea ... &Go=Search

Re: crash detection

PostPosted: Mon Nov 08, 2010 3:32 pm
by jgf
[quote]big fireball on crashing.. Nick's Massive Crash Final,

Re: crash detection

PostPosted: Tue Nov 09, 2010 6:50 am
by 1olehippy
Thanks Opa,

avsim isn't connecting right now, I'll get it in the AM.

Good to see another Texan...I'm from Garland but reside in Colorado now (the far northern part of Texas)

Thanks again,
Dave

Re: crash detection

PostPosted: Tue Nov 09, 2010 12:33 pm
by Opa
Thanks Opa,

avsim isn't connecting right now, I'll get it in the AM.

Good to see another Texan...I'm from Garland but reside in Colorado now (the far northern part of Texas)

Thanks again,
Dave


FYI - One reason that I keep "crash detection" turned off is that I use a number of freeware airport enhancements - which are composed of various "objects" like buildings etc.

Apparently some (or perhaps most) of the object creation programs have the option to encase the object with an invisible "crash box" (for what reason I do not know) and that option is on, by default.

Many designers obviously forget to turn it off prior to compiling the object and never test throughly enough to find that it exists and can cause problems.

I can easily tell if and when I "crash" so have never found it necessary to have that FS option turned on.  This of course means that I have no issues with objects either.

One can exclude the offending buildings (objects) but that seems a bit like throwing out the baby with the bath water. The buildings etc. are what makes the scenery enhancement visually interesting.

Just a few thoughts on the subject.