Hi, new to the genre and this game. Im surprised there seems to be so many people still playing this game. I am very much a newb beyond the fighter jet games on 360 in flying but there are a few things about this I still don't understand and I haven't seen any mention of in FAQs about it. I just hope these aren't going to be *smack yourself in the forehead Not another one of THOSE*
Anyway, I apologize in advance if these are. Again, still a newb.
1. Why is it I can start a create a flight with any kind of weather condition, turn right or left on the ground to steer to the runway and make a clean takeoff, but when I do one of the Historical flights, I can't get the plane to turn in one direction or even go straight with all my rudders in ...technical term..."neutral" i guess. I wish I had one of the full sim setups or right now a proper yoke control instead of this crummy $20 joystick, but don't have the money for it. But anyway, is this something that can only be corrected if i have the if not better but way cooler looking controller? I have flown enough to recognize bearings, bring the plane down...land, takeoff normally...so I know a little of what Im doing here, but I don't understand what Im missing here.
2. Is the newer version worth getting over this current game? Reviews I read before I bought it said the newer one was a step down in a lot of ways even with improved ground traffic. I know the company that makes this game has been downsized by MS so I know future games under this brand are not happening, but was just wondering whether the upgrade is worth it. I found out my pc would run it just as well as 2004.
3. Has anyone ever made a skin for the planes they used in...well, Airplane! or Columbia 409 from Airport 75, etc? I've been looking and I haven't seen anything. I've got a couple of Boeing 707s, a few of their skins look similiar in design but wrong color and words. Or is that illegal and drop it right now?
4. I was seriously considering getting the CH Products 200-615 Flight Sim Yoke from Wal-mart for the 120 bucks. It looks like its a beginners yoke compared to the new one on CH's website. Anyway, how big is it? None of the listings online for it don't really specify. How does it attach to the desk? Or is it heavy enough to just rest on top of the counter with those rubber anti-slide grips on the bottom?
Again, I apologize if these are moronic.
1. Why is it I can start a create a flight with any kind of weather condition, turn right or left on the ground to steer to the runway and make a clean takeoff, but when I do one of the Historical flights, I can't get the plane to turn in one direction or even go straight with all my rudders in ...technical term..."neutral" i guess. I wish I had one of the full sim setups or right now a proper yoke control instead of this crummy $20 joystick, but don't have the money for it. But anyway, is this something that can only be corrected if i have the if not better but way cooler looking controller? I have flown enough to recognize bearings, bring the plane down...land, takeoff normally...so I know a little of what Im doing here, but I don't understand what Im missing here.
On the histroical flights, yes, I am controlling the DC 3, those taildraggers on the ground, just trying to get to the runway. Anytime I started, the plane would veer to the left no matter how hard I cranked my joystick to the right. Nothing I did seem to adjust for it. I could manuver fine in create a flight, but anytime Historical flights I tried, I would veer off into houses and crash before I could even make it to the taxiway to get to the runway. I just found out that my create a flights, realism is still way off and thats why I've been doing so good I thought i was a natural. Gotta adjust the difficulty nad try again. I thought it was already set for realism...turns out I was wrong. I don't suppose the flying lessons cover how to compensate on the realism do they?
And in a real headthumper moment for me, I didn't really think that all this time I have been flying without using the tail rudder to help. My joystick never assigned it a key and since on games like Ace Combat 6 the jet does it for you when you turn I just took it for granted that rudder moved when the ends of the wings moved. Does this mean I really oughta get a set of pedals too? Or is just reassigning a couple keys on the keyboard a better option?
The real-world basics apply very well to the sim, so I'd recommend the FAA's Pilot's Handbook of Aeronautical Knowledge (even an old outdated copy will do for learning basic airplane handling)........[/i].
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