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FYI FS9 High Rez Moon

PostPosted: Fri May 08, 2009 10:57 pm
by Boikat
Should show up on the FS2004 Scenery by tomorrow. (Screenies in the "Freeware screenshot" section )  :)

Re: FYI FS9 High Rez Moon

PostPosted: Sat May 09, 2009 8:49 pm
by Groundbound1
Downloaded it, tried it, LOVE IT! Just one thing. The texture in the download named "moon[glow=yellow,2,300]nw[/glow]cr" should be named "moon[glow=yellow,2,300]wn[/glow]cr". No biggie though.

Again, GREAT job!

P.S.

Any chance of getting the Death Star? :-?

Re: FYI FS9 High Rez Moon

PostPosted: Sat May 09, 2009 10:16 pm
by Boikat
Downloaded it, tried it, LOVE IT! Just one thing. The texture in the download named "moon[glow=yellow,2,300]nw[/glow]cr" should be named "moon[glow=yellow,2,300]wn[/glow]cr". No biggie though.


I must have gone cixelsyd for a second or three!

Re: FYI FS9 High Rez Moon

PostPosted: Mon May 11, 2009 11:56 pm
by Boikat
P.S.

Any chance of getting the Death Star? :-?


On their way  Should be on the DL page in a couple of hours. :)

Re: FYI FS9 High Rez Moon

PostPosted: Tue May 12, 2009 5:54 am
by ShaneG_old
P.S.

Any chance of getting the Death Star? :-?


On their way

Re: FYI FS9 High Rez Moon

PostPosted: Tue May 12, 2009 7:49 pm
by Boikat
Glad you liked 'em!

Re: FYI FS9 High Rez Moon

PostPosted: Tue May 12, 2009 7:55 pm
by ShaneG_old
I won't ever fly without them installed now. ;)

It would be cool to come up with some kind of switcher interface to quickly change moons, but it isn't a bother to just do it by hand. 8-)

Re: FYI FS9 High Rez Moon

PostPosted: Wed May 13, 2009 12:51 am
by Boikat
I won't ever fly without them installed now. ;)

It would be cool to come up with some kind of switcher interface to quickly change moons, but it isn't a bother to just do it by hand. 8-)


True.  I have the extra moon folders, plus the a folder with the default moons in the texture folder.  It's a snap just to open the desired folder, copy-n-paste, overwrite, good to go.   ;)

Re: FYI FS9 High Rez Moon

PostPosted: Wed May 13, 2009 11:24 am
by Groundbound1
I won't ever fly without them installed now. ;)

It would be cool to come up with some kind of switcher interface to quickly change moons, but it isn't a bother to just do it by hand. 8-)


True.

Re: FYI FS9 High Rez Moon

PostPosted: Wed May 13, 2009 6:53 pm
by Boikat
I won't ever fly without them installed now. ;)

It would be cool to come up with some kind of switcher interface to quickly change moons, but it isn't a bother to just do it by hand. 8-)


True.

Re: FYI FS9 High Rez Moon

PostPosted: Wed May 13, 2009 6:59 pm
by ShaneG_old
So, are your scenery experiments limited to just sky objects, or have you tried this with ground textures also?

Re: FYI FS9 High Rez Moon

PostPosted: Thu May 14, 2009 7:13 pm
by Boikat
So, are your scenery experiments limited to just sky objects, or have you tried this with ground textures also?


So far, just the space stuff. Though eventually, I'd like to do a Minas Tirith and the Argonath. :)

But I really need to get back onto the Buck Rogers Thunderfighter and then the Gunstar.   ;)

Re: FYI FS9 High Rez Moon

PostPosted: Thu May 14, 2009 7:25 pm
by ShaneG_old
No I meant like replacing the grass texture with hi rez photo grass, dirt with hi rez dirt, trees, with hi rez tree pics. That kind of thing. Just replacing what is there with a higher rez version.  ;) 8-)

Re: FYI FS9 High Rez Moon

PostPosted: Thu May 14, 2009 7:56 pm
by Boikat
[quote]No I meant like replacing the grass texture with hi rez photo grass, dirt with hi rez dirt, trees, with hi rez tree pics. That kind of thing. Just replacing what is there with a higher rez version.