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Is there a way to remove views from the cycle?

PostPosted: Tue Jul 22, 2008 11:07 pm
by Triple_7
I'm wondering, trying to fix a small glitch I seem to have that has to be an FS9 thing.

Re: Is there a way to remove views from the cycle?

PostPosted: Tue Jul 22, 2008 11:42 pm
by homebrewer
I feel your pain. I have wondered about deleting the tower view; I rarely use it, as well. I'd like to know how to move the eyepoint around in VC. I sometimes get that "bouncing", too. I don't crash, but it's annoying nonetheless.

Is there any way Gradual Transition can be turned off from before the airplane ever appears on the screen? I don't like it; I like a steady, solid view...

Re: Is there a way to remove views from the cycle?

PostPosted: Tue Jul 22, 2008 11:43 pm
by beaky
I dunno about editing out any of the views, but you can program any keys you like to go to any particular views. I think you can even go to "previous view" which would effectively let you toggle between two views only.

Re: Is there a way to remove views from the cycle?

PostPosted: Wed Jul 23, 2008 7:11 am
by Nessim
And you can "uncheck" gradual transicion, I think it can be donde from the view - options or settings?. Gives you a solid view.

Re: Is there a way to remove views from the cycle?

PostPosted: Wed Jul 23, 2008 7:31 am
by microlight
Don't know if it might help - I've used the 'fly-by' module from the downloads section since it came out, which converts the tower view to a fly-by view, and I haven't seen any jumping. On the ground, you just get a nose-on view of the plane in tower view. Good alternative.

;)

Re: Is there a way to remove views from the cycle?

PostPosted: Wed Jul 23, 2008 7:50 am
by dave3cu
I think the bouncing is caused by the sim having to redraw the terrain. This happens most often when there is no local Tower view, so when returning to spot the local terrain is redrawn. This effect may be more evident/severe if you have add-on terrain.

Shift+S cycles view backwards, so you can shift from 2d to Spot and back. Don't know if there is any way to remove views from the cycle..

homebrewer-

There are default 'move eyepoint' key sequences. they are Ctrl+Enter or Bkspace, Shift+(same) and Crtl+Shift+(same). Spacebar resets eyepoint.

Load your default flight, uncheck 'gradual transition', and resave the flight as default.

Dave

Re: Is there a way to remove views from the cycle?

PostPosted: Wed Jul 23, 2008 9:55 am
by Romflyer
To move the eyepoint I have remapped a few buttons to make it easier

Re: Is there a way to remove views from the cycle?

PostPosted: Wed Jul 23, 2008 11:18 am
by garryrussell
To go backwards in views use SHIFT S so in effect S and SHIFT S toggles back and forth

Re: Is there a way to remove views from the cycle?

PostPosted: Wed Jul 23, 2008 11:32 am
by Sean_TK
Or, here's an easy, permanent way to delete views for certain aircraft.

Download p51dver2.zip from www.avsim.com

This plane comes with a gauge, located in the panel folder, called dsd_view_skip.gau

This P-51 does not have a 2D panel, and the author uses this invisible gauge to have FS skip the 2D view in the view cycle. It works for skipping the VC as well if you modify the panel entry correctly.

Here is the gauge entry, you can just tack it on to the end of any gauge list in your aircraft's panel.cfg, and number it accordingly.

gauge16=dsd_view_skip!no_2d,  0, 0 ,5,5

If you change "dsd_view_skip!no_2d   into "dsd_view_skip!no_vc"  voila! You should skip the VC view from now on, after the first cycle through.

You can just place the gauge file in the panel folder of whatever aircraft you choose, and insert the gauge line into the panel cfg with the necessary changes, and you should be good to go!
I personally use this wonderful gauge on the Tu-134, since it does not have a VC.

EDIT: You're going to have to experiment with removing the tower view...perhaps "dsd_view_skip!no_tower" would work, but I'm not sure.