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Increasing Autogen draw distance?

PostPosted: Mon Jul 07, 2008 12:36 pm
by michaelb15
ok im trying to make fs9 look as good as possible, without having to step up to fsx, because for whatever the reason my computer won't handle that game.. But FS9 I am getting very stable 40-50fps.

Ive installed all the reccomended things, and the autogen tree booster, so it actually looks like a forest :p lol I love that one :p

but anyways.. how can I increase the draw distance of autogen, and/or the general draw distance..

Ive maxed all the settings, and in the fs9.cfg, ive set the terrain as follows:

[TERRAIN]
TERRAIN_ERROR_FACTOR=100.000000
TERRAIN_MIN_DEM_AREA=10.000000
TERRAIN_MAX_DEM_AREA=100.000000
TERRAIN_MAX_VERTEX_LEVEL=19
TERRAIN_TEXTURE_SIZE_EXP=8
TERRAIN_AUTOGEN_DENSITY=5
TERRAIN_USE_GRADIENT_MAP=1
TERRAIN_EXTENDED_TEXTURES=1
TERRAIN_DEFAULT_RADIUS=50
TERRAIN_EXTENDED_RADIUS=50
TERRAIN_EXTENDED_LEVELS=50

what more can I do to increase the graphics, and get a usless 40fps down to 25 usuable awsome looking fps   :D

thanks a lot guys!

Re: Increasing Autogen draw distance?

PostPosted: Mon Jul 07, 2008 4:23 pm
by michaelb15
if anyone can get the game looking any better then this :
Image

I swear you have my highest of respects  ;) lol i would give whomever points.. but this forum doesnt have any pointsystem so that cant happen :( lol but I would !! lol please!!

Re: Increasing Autogen draw distance?

PostPosted: Mon Jul 07, 2008 4:46 pm
by Harold
TERRAIN_DEFAULT_RADIUS=50
TERRAIN_EXTENDED_RADIUS=50
TERRAIN_EXTENDED_LEVELS=50


Those are useless ... the radius will not go higher than 9.5 on either and the TERRAIN_EXTENDED_LEVELS is either 0 or 1 (ON or OFF).

And believe me ... everything maxed does not make a quality sim ;)


if anyone can get the game looking any better then this

I find that to be rather pretentious. Sure ... it's a nice image but it is not even close to something like this or this

I swear you have my highest of respects

So ... get on yer knees boy ;D

Oh and BTW: you've hotlinked your avatar and signature while linked images are not allowed on SimV ...

Re: Increasing Autogen draw distance?

PostPosted: Mon Jul 07, 2008 4:56 pm
by michaelb15
TERRAIN_DEFAULT_RADIUS=50
TERRAIN_EXTENDED_RADIUS=50
TERRAIN_EXTENDED_LEVELS=50


Those are useless ... the radius will not go higher than 9.5 on either and the TERRAIN_EXTENDED_LEVELS is either 0 or 1 (ON or OFF).

And believe me ... everything maxed does not make a quality sim ;)


ohh crap thanks for pointing that out.. lol...

i kno what you mean by that quote, but im getting 40 fps.. and really only need ~25ish.. so why not put the other 15 fps into noticable output? rather then just letting those resorces wasted in somthing that you cant see?

lol also just dissapointed after getting fsx, but not being able to really use it realistically.. but still impressed with its graphics.. lol want to make fs9 look like fsx..

Re: Increasing Autogen draw distance?

PostPosted: Mon Jul 07, 2008 5:04 pm
by Harold
but im getting 40 fps.. and really only need ~25ish.. so why not put the other 15 fps into noticable output? rather then just letting those resorces wasted in somthing that you cant see?

Very true ... you seem to really understand ;)

Why don't you try some nice 3D clouds package like Flight Environment (payware) or FS Sky World (freeware)? For good ground textures I recommend Ground Environment Pro (payware) or Real Environment Pro (freeware). Land class like the Ultimate Terrain is also very nice and a good mesh, like FSGenesis or FSGlobal is invaluable too. Simviation also has a rather nice and free mesh available here.

want to make fs9 look like fsx

Oh you mean like this or this? ;)

And they don't even have payware in them ::)

Re: Increasing Autogen draw distance?

PostPosted: Mon Jul 07, 2008 7:18 pm
by michaelb15
ha sweet thanks guys :) sorry about the sig lol guess the rules have changed since the 2+ years since ive been into simming or on this site(right when fs9 came out)

browsing around on some of the old addons I had.. activesky 6.5... any good?

umm also got the water reflections from lemoncat i belive.. I remember the day they came out! :p good ol times  :P I forget what land textures im using, but there decient.. got the airport enviroment upgrade.. updated files for no laserhorizons.. Adobe traffic, and military traffic

havnt gotten to any meshes, lol getting on that right now actually :p

Re: Increasing Autogen draw distance?

PostPosted: Mon Jul 07, 2008 10:53 pm
by michaelb15
ok getting a bit better.. after installing some clouds herrs what I got

Image

still leads me to ask about the draw distance... is there any way at all to crank it up?

ive been looking in the texture.cfg, and fs9.cfg, but havnt really come up with much.. is it in the tree coding it self? what can I use to manipulate the files?

Re: Increasing Autogen draw distance?

PostPosted: Tue Jul 08, 2008 3:17 am
by Fozzer
ok getting a bit better.. after installing some clouds herrs what I got

Image

still leads me to ask about the draw distance... is there any way at all to crank it up?

ive been looking in the texture.cfg, and fs9.cfg, but havnt really come up with much.. is it in the tree coding it self? what can I use to manipulate the files?


Image

The pic above represents what the scenery in the distance REALLY looks like when you are up in the air, in real life!

(The first pic in the thread is most unrealistic).

Fog, mist, rain and smoke, etc, severely restrict your long distance vision!

I adjust my Weather Settings to reduce my "clear" visibility to 5 - 8 Miles maximum.

Rendering clear, detailed scenery 50+ miles away, is a waste of resources!... :(...!

Paul...G-BPLF....peering through the Mists of Time... 8-)...!

Re: Increasing Autogen draw distance?

PostPosted: Tue Jul 08, 2008 6:46 am
by Harold
The pic above represents what the scenery in the distance REALLY looks like when you are up in the air, in real life!

TRUE! Though in your screenshot, the weather is rather bad whereas in my photo below the weather was rather nice ...

Resized too 800x600. Especially for Foz. And in case you're wondering: it's PH-ALV approaching 09 at EHTE

Image