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ailerons and rudder

PostPosted: Sun Mar 30, 2008 9:13 am
by intheair_28
Is there any way to make the ailerons move during instant replay? And I've noticed (from watching real aircraft) that when the front wheel turns, the rudder doesn't move, but in fs9, it does. Is there any way to stop that?

Re: ailerons and rudder

PostPosted: Sun Mar 30, 2008 1:42 pm
by dave3cu
The FS Recorder module (an improved instant replay-record/playback module) will playback most all animations, both exterior and cockpit.

As for the rudder/nose wheel connect: In the real world it depends on the aircraft. In the sim you would have to find aircraft that have that feature (seperate ground steering) built into the model. (I don't know if any exist or if it's even possible)

Dave

Re: ailerons and rudder

PostPosted: Sun Mar 30, 2008 6:56 pm
by Groundbound1
As for the rudder/nose wheel connect: In the real world it depends on the aircraft. In the sim you would have to find aircraft that have that feature (seperate ground steering) built into the model. (I don't know if any exist or if it's even possible)

Dave

If I'm not mistaking, iFDG's MD-11's are that way. In fact, I thought the rudder animations were missing altogether, until they started working once I was airborn. :D DOH!