by Mothball » Sat Nov 17, 2007 11:33 am
Yep, you can change the files with success and bring order to your system. If you're a novice at this, I would suggest just changing only the "ui_manufacturer", "ui_type" & "ui_variation" at first, that will give you enough work to do for a little while. Once you get comfortable with that, you can tinker with changing the "title", "atc_id", "atc_parking_type" etc...
***IMPORTANT***: One thing you want to do FIRST is back up (make a copy of) your original, unmolested "Aircraft" folder and label the folder something like "Aircraft_Original", or whatever, and place the folder whereever is convenient... If you find that you have screwed things up beyond repair, you can just delete that "Aircraft" folder and copy the original and make that the new "Aircraft" folder.
*** A few items that you DO NOT want to change are: ***
#1) The "sim=", that is your link to the "air file", the names must match as originally downloaded.
#2) The actual "air file" name, again that can screw things up instantly.
*** A few things that are NOT detrimental, but will cause some havoc: ***
#1) On all the original aircraft, don't change the "Paint#" because you will lose those planes as AI (Artificial Intelligence) traffic - basically, the aircraft that are flying around you.
#2) Make sure the "texture=name" in the aircraft file matches the "texture.name" folder name, or that texture won't show up.
#3) Make sure the "title=" line is different for each aircraft or only one or neither will show up. For instance, if you have two simular planes: "title=C172 Blue Stripes"
Last edited by Mothball on Sat Nov 17, 2007 11:36 am, edited 1 time in total.