Hi everybody reading, and to those not reading this,
I'm new to this forum but not to flight sims in general.
I have a very odd problem with rudder trim on my fs9 installation and it effects all fixed wing, jet and prop and only on the ground.
have gone through control panel re-calibration and deleting the fs9.cfg file as well with same result.
OK, quite used to single props going to one side but jets, and even jets where engines are internal to the fuselage .
Here are the odd points: at higher grounds speeds nose wheel steering is not used and shouldn't be, they all go perfectly straight once the rudder surfaces are active.
But, at the initial start of movement they all veer off to the right unless and this is the very odd part: I am using outside views whether it be tower or the spot views, if either of those are used it does not do it, it's perfectly straight right from the beginning till lift off.
Now the other odd thing is that after landing it doesn't do it at all.
I'm not aware - read not noticed

of any nose wheel trim key- rudder trim key has no effect on the ground at the slower speeds
Rudder co-ordination is set for manual.
I do have a Logitech utility for tweaking the direct input values but if I used it, that is likely to then give me left yaw in flight, anybody any ideas, I know it's a strange one.
Joystick is USB Logitech Wingman Force 3D aircraft fine in FS2002, cfs2 & cfs3
FS9.cfg in C:\Documents and Settings\?????????\Application Data\Microsoft\FS9 ????????? being me.
regards to everybody and don't let gravity get you down, unless of course your landing.