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Help! Afterburner and tail strike effects

PostPosted: Thu Nov 01, 2007 10:07 am
by pilothunt
The afterburner for Kirk Olssen's F-16 doesn't work for me.  Any ideas?  Finally, how do I get rid of that riduculous tail strike spark effect?  I don't think an airplane's tail sparks in the air after a tail strike.

Re: Help! Afterburner and tail strike effects

PostPosted: Thu Nov 01, 2007 11:26 am
by Groundbound1
I'm not sure about the tail strike effects, but you need to have DSB's Eurofighter Typhoon installed for the afterburner effect to show. (Inside the Viper aircraft folder is a folder called "documentation". Tells you all about it)

Re: Help! Afterburner and tail strike effects

PostPosted: Thu Nov 01, 2007 1:42 pm
by Ashar
If it's a POSKY aircraft you're having the tail strikes with, simple delete the file opensky_sparks.fx in the main Effects folder...I hate them too :P

Re: Help! Afterburner and tail strike effects

PostPosted: Thu Nov 01, 2007 2:40 pm
by pilothunt
Ok, I'll try the posky sparks file.  Thanks

Re: Help! Afterburner and tail strike effects

PostPosted: Thu Nov 01, 2007 3:27 pm
by pilothunt
Went ahead a took out the opensky_sparks in the main FS9 effects folder.  Wasn't enough.  I then went to the FS9/aircraft/Boeing 767 Opensky aircraft.cfg and took out the: concrete=Opensky_sparks, 1 under the effects subsection.  Works like a champ for all the opensky airplanes.  Going to take me awhile to delete the line but no more sparks is worth it!!