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Another Aircraft.cfg Issue, but more complex???

PostPosted: Sun Jul 01, 2007 1:48 pm
by BuzzDatAzz
OK guys here's one that should spin your wheels a little.................

First part of this question I think, will be solved easily

1. Is there anyway to speed up the extension of the flaps in any aircraft via aircraft.cfg?

2. Is there anyway to speed up the rotation of the beacon light (red rotating light on the bottom of some aircraft, visible when you are taxing) to make it look more realistic, via aircraft.cfg?

Thanks in advance guys!!! ;)

Re: Another Aircraft.cfg Issue, but more complex??

PostPosted: Sun Jul 01, 2007 2:08 pm
by Groundbound1
Take a look at the aircraft.cfg, and find the following:

[flaps.0]
type=1

Re: Another Aircraft.cfg Issue, but more complex??

PostPosted: Sun Jul 01, 2007 2:10 pm
by microlight
1. Yes
2. No

;D

Flaps:
Change the figure in red:

[Flaps.0]
type= 1
span-outboard= 0.50
extending-time= 5.00
system_type= 0
damaging-speed= 0.00
blowout-speed= 0.00
lift_scalar= 1.20
drag_scalar= 1.00
pitch_scalar= 1.00
flaps-position.0= 0.000, 0.00
flaps-position.1= 4.444, 0.00
flaps-position.2= 8.887, 0.00
flaps-position.3= 13.331, 0.00
flaps-position.4= 17.774, 0.00
flaps-position.5= 22.218, 0.00
flaps-position.6= 26.662, 0.00
flaps-position.7= 31.105, 0.00
flaps-position.8= 35.549, 0.00
flaps-position.9= 39.992, 0.00

You'd have to make some changes in the beacon FX file to change the flashing speed - not an aircraft.cfg variable.

;)

Re: Another Aircraft.cfg Issue, but more complex??

PostPosted: Sun Jul 01, 2007 3:49 pm
by BuzzDatAzz
Thank you a million and one times guys, it worked.!!! ;D ;D ;D

Re: Another Aircraft.cfg Issue, but more complex??

PostPosted: Sun Jul 01, 2007 3:51 pm
by Groundbound1
You're quite welcome!