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Taxing

PostPosted: Wed Jun 13, 2007 12:59 pm
by BuzzDatAzz
can someone please explain what "keys" i should be using to taxi? I presently use the "bank left or right keys", but when I do the plane lurches left and right it os not smooth, so I spend most of my time yanking left and right, and correcting till I get to my departing runway. Thanks in advance for your help! :-[

Re: Taxing

PostPosted: Wed Jun 13, 2007 1:02 pm
by EGNX
The keys '0' and 'Enter' on the Number Pad will turn your aircraft on the ground and also operate your rudder in flight...

Re: Taxing

PostPosted: Wed Jun 13, 2007 1:34 pm
by JBaymore
BuzzDatAzz,

Do yourself a BIG favor and put the pennies away for a twist grip joystick at the LEAST.

Re: Taxing

PostPosted: Wed Jun 13, 2007 1:50 pm
by Dan Morera
I'm with John, nothing beats a joystick/yoke/pedals when it comes to steering.

Re: Taxing

PostPosted: Thu Jun 14, 2007 2:34 am
by Nav
Agree entirely about a joystick, preferably with 'twist.'

But if money really is a problem, even a two-axis (non-twist) joystick will give you steering on the ground (and on the takeoff run) just by moving it directly left or right.

Re: Taxiing

PostPosted: Thu Jun 14, 2007 5:29 am
by Fozzer
Agree entirely about a joystick, preferably with 'twist.'

But if money really is a problem, even a two-axis (non-twist) joystick will give you steering on the ground (and on the takeoff run) just by moving it directly left or right.


...I may be up a gum tree here, but...

Taxiing:

..if you just use the left/right application of the joystick, you merely operate the alerons, therefore tipping the wings onto the ground when taxiing, resulting in severe damage!

The wings MUST be kept parallel to the ground (ignoring the effect of side winds), and changing direction is performed by using a TWIST joystick to operate the rudder AND nose wheel, or by using Num Pad keys "0" and "Enter" if the stick doesn't have a twist action.

For a Tail-Dragger, the application of rudder and "differential braking" is used to change direction, together with quick bursts from the engine.

Paul....in a bit of a twist... 8-)...!

Tip: After landing, always bring the aircraft to a complete standstill before turning onto a taxiway, etc, to prevent tipping the wing(s) onto the ground.
Particularly important on small, light GA Aircraft!
..don't drive it like a motor car... ;)...!

Re: Taxiing

PostPosted: Thu Jun 14, 2007 5:42 am
by Nav
[...I may be up a gum tree here, but...

Taxiing:

..if you just use the left/right application of the joystick, you merely operate the alerons, therefore tipping the wings onto the ground when taxiing, resulting in severe damage!


Sorry to say you are up a gum tree (just a little way), Fozzer.

Re: Taxiing

PostPosted: Thu Jun 14, 2007 6:08 am
by Fozzer
[...I may be up a gum tree here, but...

Taxiing:

..if you just use the left/right application of the joystick, you merely operate the alerons, therefore tipping the wings onto the ground when taxiing, resulting in severe damage!


Sorry to say you are up a gum tree (just a little way), Fozzer.  :)

A two-axis joystick operates the ailerons/rudder in the air - but only the rudder while the wheels are on the ground. Otherwise you'd never be able to hold straight on takeoff and landing, leave alone steer on the ground.    


...well I don't know...

An external peek at my GA, tricycle Piston Props whilst on the ground indicates that my left right action on my joystick only operates the Alerons...
(To and fro action operates the Elevators).
...and the "Twist" action of my joystick (or Rudder Pedals) operates both the nose wheel and Rudder for steering on the ground.

Merely using the left/right action of the 'stick would have no effect on changing direction whilst on the ground....
Remember the Rudder (twist) and nose wheel has to be applied to keep the aircraft going straight down the runway.

Whilst in the air the nose wheel (fixed undercarriage) also turns with application of the Rudder, and can be seen, (the two are coupled together).

Paul...Cessna 152... 8-)...!

Re: Taxing

PostPosted: Thu Jun 14, 2007 6:33 am
by dave3cu
Foz is right.........and Nav is also......how can that be??       ::)

There is a setting in Aircraft>Realism called Autorudder. If checked it allows those with no rudder axis on their joystick to ground steer with the aileron axis. It also provides automatic turn coordination** while flying.

So...... apparently, Foz, you fly with it 'off'.... and Nav, you refer to flying with it 'on'..      

Re: Taxiing

PostPosted: Thu Jun 14, 2007 6:49 am
by Fozzer
Foz is right.........and Nav is also......how can that be??       ::)

There is a setting in Aircraft>Realism called Autorudder. If checked it allows those with no rudder axis on their joystick to ground steer with the aileron axis. It also provides automatic turn coordination while flying.

So apparently Foz, you fly with it 'off', and Nav, you fly with it 'on'..          ;)

Dave



LOL.... ;D...!

Sorted, Dave...;)...!

I had forgotten about that option from long, long ago... ;D..!

Always having had a "proper " twist joystick for all my flights sims, I naturally fly the "proper" way, where the Alerons, Elevators, and Rudder/Nose wheel are all independent, and used the proper way...LOL...!
...just like we Pillocks do in our 'real' Cessna 152... ;)...LOL...!!

Paul....having a ruddy nice time... 8-)...!

Re: Taxing

PostPosted: Thu Jun 14, 2007 8:19 am
by Nav
Dead right, dave3cu. Most people don't notice because one of the things FS does right is 'read' your joystick, and set or cancel 'auto-coordination as necessary, as you plug it in.

But don't worry, Foz, I've been a 'twister' from way back. Though I did find that when I taught the kids to 'fly' it was best to start them on a two-axis - after all, flying turns is mostly ailerons and banking and a touch of back-pressure, it's very easy to think they're like cars and try to turn with just the rudder.

Pleased to record that I was in Western Australia the other week and a friend of mine kindly let me loose for a while with his (real) Piper Saratoga. Funny really because I have it on FS, it's one of my all-time favourites. Pleased to say that the Sim version is much nicer, I found that the real thing has the (frequent) American light aircraft failing that they make the controls so heavy that it feels more like a 737. No problem with over-using the rudder on that, you had to brace your foot on the rudder pedals to move them much at all......and at first the yoke felt as if the safety locks had been left on.......