Yes, alas.. there is no carb-icing in FS9..
To me, that's as important to realism, as P-factor..
Maybe by FSXI, they'll have it..
Couldn't this factor be designed into a gauge that under the right conditions simulated carb icing? I would THINK so. A project for some XML junkie ;)
best,
........john
Excellent suggestion, John...
...long awaited...!
When the throttle opening is reduced there is a strong atmospheric depression created within the engine cylinders creating an increase in the speed of the airflow through the restricted space withing the venturi tube in the carburettor.
This creates a sudden temperature drop in the venturi and chilling the carburettor body, and if water/moisture is present in the air it will settle in the venturi tube and butterfly valve causing ice build-up and blanking off all air progress through the Venturi tube...
... without applying heated air to the Carburettor to melt the ice, the engine will fail through lack of the correct petrol/air mix to maintain combustion.
Fozz has spoken...LOL...

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Paul...Hoping someone will come up with a realistic "Ice" cure for the Flight Sim...

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I have had actual experience of this effect in my 1932 twin-carburettored Brooklands Riley Nine racing car under cold, Winter, foggy, moisture-ladened air conditions... with disasterous results.....

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