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BGLCOMP_SDK

PostPosted: Sat Apr 28, 2007 7:05 am
by concordepilot
Dose anyone know were I can get this as the site where it is supposed to be is down. As without it I can't use EZ-Scenery.

It is supossed to be in c:\Program Files\FS2004SDK\BGLCOMP_SDK\ but I don't have it.

Re: BGLCOMP_SDK

PostPosted: Sat Apr 28, 2007 7:24 am
by Fozzer
..are you using the full registered version of Abacus's EZ-Scenery?

If so, everything should be in place during the installation of EZ-Scenery.

Mine works from the "drop-down" menu in FS 2004.

Paul...EZ-Scenery and LAGO FSE user..... 8-)...!

Re: BGLCOMP_SDK

PostPosted: Sat Apr 28, 2007 7:31 am
by concordepilot
..are you using the full registered version of Abacus's EZ-Scenery?

If so, everything should be in place during the installation of EZ-Scenery.

Mine works from the "drop-down" menu in FS 2004.

Paul...EZ-Scenery and LAGO FSE user..... 8-)...!



i'm using the full version.

Quote from the manuel.

To create a library with EZ-Library Manager, you'll have to first install the BGL Comp SDK which you can download from Microsoft Flight Simulator 2004 SDK. By default, the program is installed on your hard drive in the following folder "c:\Program Files\FS2004SDK\BGLCOMP_SDK".


Don't you need to make a Library Manager to make the scenery.

Re: BGLCOMP_SDK

PostPosted: Sat Apr 28, 2007 7:37 am
by Hagar
You can download the FS2004 SDKs here. ---> http://www.scenery.org/tutorials_fs2k4_SDK.htm

Re: BGLCOMP_SDK

PostPosted: Sat Apr 28, 2007 7:38 am
by concordepilot
You can download the FS2004 SDKs here. ---> http://www.scenery.org/tutorials_fs2k4_SDK.htm


Witch one. It has to be in this file tho c:\Program Files\FS2004SDK\BGLCOMP_SDK\ and I can't find any that match BGLCOMP_SDK and end up in that file name.

Found it now. Thanks

Re: BGLCOMP_SDK

PostPosted: Sat Apr 28, 2007 7:43 am
by Fozzer


Don't you need to make a Library Manager to make the scenery.


I just run the program, design the scene, give it a name and save it.
It appears as a named .bgl file.

The program has its own built-in Library Manager, but I just pop my saved named .bgl, files onto the desktop, create a Scenery folder, pop the bgl files into it, put the new folder into the ADD-On Scenery Folder, then ADD it within the FS 2004 program.


Paul... 8-)....!

Re: BGLCOMP_SDK

PostPosted: Sat Apr 28, 2007 7:44 am
by Hagar
You can download the FS2004 SDKs here. ---> http://www.scenery.org/tutorials_fs2k4_SDK.htm



Witch one. It has to be in this file tho c:\Program Files\FS2004SDK\BGLCOMP_SDK\ and I can't find any that match BGLCOMP_SDK and end up in that file name.

I assume this is the one you wanted:-

[i]BGLComp SDK: Updated Version 2/19/04

The BGLComp SDK describes the latest version of the BGL scenery language compiler.

Filelist: