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SRTM terrain and framerate

Posted:
Sun Oct 15, 2006 11:22 pm
by sonic
What kind of framerate impact does the meshes here
http://www.simviation.com/fsdterrainsrtm.htmhave I get Ok framerates but couldnt really have too much more impact.

Re: SRTM terrain and framerate

Posted:
Sun Oct 15, 2006 11:42 pm
by Mynameisnemo
to be quite honest:
when i was running this on a p3 800mhz with just over 360mb of ram, i was experiancing frames of around 15fps with a 64mb graphics card (still use this system to test out aircraft and scenery), with the system i'm running now, i don't experiance any frame rate drop unless i'm running real world weather etc.
it all depends on what your system specs are though.
Re: SRTM terrain and framerate

Posted:
Mon Oct 16, 2006 2:03 am
by commoner
..mm...no frame rate impact at all I would say...or at the very worst just a little.......but unless you have the files already they are presently/permanently (?) unavailable unfortunately.........whether they will ever come back is not clear ...........commoner.

Re: SRTM terrain and framerate

Posted:
Mon Oct 16, 2006 6:53 am
by pete
They will be back - hopefully within 2 weeks.
They are all reuploaded now on our new machine. They will now be as permanent as the rest of the files.
Re: SRTM terrain and framerate

Posted:
Mon Oct 16, 2006 7:27 am
by commoner
They will be back - hopefully within 2 weeks.
They are all reuploaded now on our new machine. They will now be as permanent as the rest of the files.
...Thanks for that Pete..........glad to hear it.........a great favourite of mine and so many others I would say.............commoner

Re: SRTM terrain and framerate

Posted:
Mon Oct 16, 2006 8:47 am
by Jakemaster
Great news pete! Now I just need more space on my computer to put it all...
Re: SRTM terrain and framerate

Posted:
Mon Oct 16, 2006 2:25 pm
by ashaman
Generally a 72 meters mesh is infinitely better than default and its impact on framerate is negligible even on a not so new nor powerful videocard, the like of the Radeon 9200.
This said, mesh more detailed than 72 meters might bog down a lesser videocard, but my old one, a Fx5700le, could keep up with 16 meters mesh with little problem, so with newer ones thare should be no problems at all.