Refective water
Hey guys,
I was just wondering. Seeing the screens of FSX with its relective water, is it possible in FS9? I mean, clouds and buildings can be reflected pretty accuratly on mettalic parts of aircraft with the new envmap.bmp incuded in REP, or pretty much anyother envmap.bmp addon, could this not be worked into the water effects? I don't know much about painting of scenery design, but does it have something to do with the alpha channels?
Cheers,
|Alex|
I was just wondering. Seeing the screens of FSX with its relective water, is it possible in FS9? I mean, clouds and buildings can be reflected pretty accuratly on mettalic parts of aircraft with the new envmap.bmp incuded in REP, or pretty much anyother envmap.bmp addon, could this not be worked into the water effects? I don't know much about painting of scenery design, but does it have something to do with the alpha channels?
Cheers,
|Alex|