Page 1 of 1

AI "5 MINUTE RULE" HAS BEEN FIXED!!!

PostPosted: Sun Dec 11, 2005 9:52 am
by f-16
Take a look here. The 5 minute AI dissapear rule has been tackled!

http://www.flightsimmer.com/forums/show ... hp?t=45411

Re: AI "5 MINUTE RULE" HAS BEEN FIXED!!!

PostPosted: Sun Dec 11, 2005 10:27 am
by Tom_M
Explain the 5min rule..?

Re: AI "5 MINUTE RULE" HAS BEEN FIXED!!!

PostPosted: Sun Dec 11, 2005 10:29 am
by f-16
If the AI stops on the taxiway/runway and does not move for 5 minutes, it then dissapears.

Re: AI "5 MINUTE RULE" HAS BEEN FIXED!!!

PostPosted: Sun Dec 11, 2005 10:46 am
by Delta_
Will this not cause gridlock in the airports, if ai are parked and more are coming in?

Re: AI "5 MINUTE RULE" HAS BEEN FIXED!!!

PostPosted: Sun Dec 11, 2005 11:18 am
by expat
Will this not cause gridlock in the airports, if ai are parked and more are coming in?



Exactly what the author of the program says in the last sentance on his website.  If an aircraft for some reason gets stuck, gridlock will follow.

Matt

Re: AI "5 MINUTE RULE" HAS BEEN FIXED!!!

PostPosted: Sun Dec 11, 2005 5:23 pm
by Travis
That really might mess with framerates.  After all, that's why the 5 min limit was put in.

Still nice to have, though.

Re: AI "5 MINUTE RULE" HAS BEEN FIXED!!!

PostPosted: Mon Dec 12, 2005 12:59 pm
by FLAPS_DOWN
Just upgraded from FS02 to FS9, so am I correct in thinking that the 5 min rule is new to FS9?