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Clouds

PostPosted: Thu Oct 06, 2005 4:46 am
by Tweek
When I download cloud textures that have been resized to enhance performace, my sim always stops loading at 77%, when it goes to load the weather. If I remove the textures, and put the new ones in place, it is fine. Is there a fix to this, or another way of reducing the power taken up by looking directly at an overcast sky?

-Tweek

Re: Clouds

PostPosted: Thu Oct 06, 2005 4:50 am
by Wingo
simple fix. Turn on "Render to Texture" I'm assuming the clouds are DXT. For some reason "Render to texture" needs to be on or else FS crashes during loading

Re: Clouds

PostPosted: Thu Oct 06, 2005 5:12 am
by Tweek
Aha, thanks :) I'll try it now.

Re: Clouds

PostPosted: Thu Oct 06, 2005 5:41 am
by Wingo
I hope it works for you!!

Re: Clouds

PostPosted: Thu Oct 06, 2005 5:54 am
by Tweek
It did! Still have laggy clouds, but it's not quite as bad :P

Re: Clouds

PostPosted: Fri Oct 07, 2005 1:07 am
by NicksFXHouse
It did! Still have laggy clouds, but it's not quite as bad :P



If you are using Chris Willis cloud fix... use the DXT clouds but NOT the DXT Cumulus\ cumulus01.bmp... that is what is causing the crash.

Enabling Render to Texture causes a performance loss so what I do is use the DXT clouds mixed from 2 of Chris's packages.

I copy the Cirrus DXT's from: HiFPSv2 and the 32 Bit Cumulus\cumulus01.bmp and then overwrite the Cirrus and cumulus in the txture folder of Chris's other package named: ffpv2, then copy the combined package into the FS texture folder.

The combination of the two allows you to have the highest performance clouds without having to enable Render to Texture.


You can get HiFPSv2 here:http://fsw.simflight.com/FSWdownload.html

and ffpv2 here: http://www.wspilots.com/index.php?page= ... file_id=26

Weather Display settings are great at

Slight Distance: 60-70mi

Cloud Draw: 40mi

3D cloud percentage: 100%

Bullet in Detailed Clouds and
Coverage Density: 100% Maximum

Re: Clouds

PostPosted: Fri Oct 07, 2005 9:54 am
by Tweek
Ah, thanks for the info :)