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Hollywood sign painter required. Good pay rates..!

PostPosted: Wed May 18, 2005 1:46 pm
by Fozzer
Hi Lads...!

In FS 2004, have any of you out there installed the scenery file to modify the default Hollywood sign at Hollywood, near Los Angeles?
It improves the sign position at Mt Lee, and also improves the nearby Griffith Observatory at Mt Hollywood..

http://www.simviation.com/fs2004scenery38.htm

Have a peek at this screen-shot, (The Observatory is off-pic)...>>>

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Notice that the letters are transparent, and the background which should be transparent, is actually blue...!!
(The letters should be white)..!
I have tried a few varients of this scenery by different authors, but they all have the same problem*
I have tried to modify the texture BMP file colours using Paintshop Pro, with no luck...!!

Can any you help a Hollywood Flyer with a spot of re-painting...?
LOL...!

Many thanks...!

Cheers all...!

Paul

P.S..*..interestingly, they work fine in FS 2002...!

Re: Hollywood sign painter required. Good pay rate

PostPosted: Wed May 18, 2005 2:19 pm
by Ivan
looks like an alpha channel problem to me

Re: Hollywood sign painter required. Good pay rate

PostPosted: Wed May 18, 2005 2:35 pm
by Fozzer
...this is how the texture BMP file appears...

Image

Cheers all...!

Paul

Re: Hollywood sign painter required. Good pay rate

PostPosted: Wed May 18, 2005 2:39 pm
by Ivan
as full white (255,255,255) seems to be the transparent one, paint the letters (250,250,250) and the background (255,255,255)

digits between brackets are RGB values

Re: Hollywood sign painter required. Good pay rate

PostPosted: Wed May 18, 2005 2:47 pm
by Fozzer
as full white (255,255,255) seems to be the transparent one, paint the letters (250,250,250) and the background (255,255,255)

digits between brackets are RGB values



Hi Ivan...!

Ta, Mate. I'll give it a try...!
By the way, in PSP there is the following reference to colours...
R...red
G...green
B...blue
I...?

The "I" is sometimes 1 or 0.....what does that mean...?

Cheers...!

Paul...eye..eye... ;D...!

Re: Hollywood sign painter required. Good pay rate

PostPosted: Wed May 18, 2005 2:59 pm
by Ivan
it's RGB that does the trick.
I has to do with the alphachannel PSP style (won't work on bmp files)

Re: Hollywood sign painter required. Good pay rate

PostPosted: Thu May 19, 2005 6:23 pm
by RollerBall
Wotcha folks

After Fozz IMd me I DLd and installed the scenery and it works fine for me. But it doesn't look anything like the pics in this thread.. ???

Image

Image

So why's that? Is it the same scenery?

Re: Hollywood sign painter required. Good pay rate

PostPosted: Thu May 19, 2005 10:37 pm
by chomp_rock
Doesn't look like the same scenery at all...

Re: Hollywood sign painter required. Good pay rate

PostPosted: Fri May 20, 2005 12:56 pm
by Fozzer
...opppssss...!

Hi Roger...
Give this a try...>>>

http://www.simviation.com/fs2002scenery12.htm

There are a couple of variations of this Hollywood Sign scenery....
I've tried them both...the one above is the better of the two...
...but both of them exhibit the same problem with the letters...
I think the program may replace the default FS 2004 hollywood.bgl texture with a corrupted version...?

By the way the scenery mesh in the background is Los Angeles, from the FS 2004/FS 2002/FS 2000 70m Global Terrain Mesh..(from Simviation).
(I also use the San Francisco one from the same series)

Cheers Roger...!

Paul....Ozzy reckons he can do an inverted flight through the "O's" in the sign, in his Spitfire... ::)... ;)... ;D...!
...but there again....he's very clever...!
LOL...!

This sign makes a good landmark for my flights in the L.A. area... 8)

Re: Hollywood sign painter required. Good pay rate

PostPosted: Fri May 20, 2005 5:27 pm
by JBaymore
Not inverted Fozzer... but if the wings were at 90 degrees to the ground........ hum........   ;)

best,

......john

Re: Hollywood sign painter required. Good pay rate

PostPosted: Fri May 20, 2005 6:27 pm
by logjam
Now, I was the guy that painted the real version in Hollywood and got arrested for graffiti and I can tell you now that the FS9 versions are nothing like the real thing. 8) ;D :-X

Re: Hollywood sign painter required. Good pay rate

PostPosted: Sat May 21, 2005 6:30 am
by RollerBall
...opppssss...!

Hi Roger...
Give this a try...>>>

http://www.simviation.com/fs2002scenery12.htm




:)

So I did. I'll try anything once... Now you owe me a beer, Paul...

Just open hollywood.bmp in the scenery's texture folder (the one you have with the sickly blue background  :) ) in whatever graphics program you have (I use Photoshop, but you might have Pixia, the free one)

Fill or change the blue background with full black and save it.

Then open it up in DXTBmp and resave it as a DXT3 bmp with alpha channel. It'll create it's own alpha channel that should be white with black like the image. Than just save it and.....I hate this.... >:(.....as our American cousins say.....ENJOY

Image