Ground lights at night

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Ground lights at night

Postby ericjame » Thu Mar 10, 2005 9:53 am

Hi,

I am trying to make a simulation of an accident that occured at night for a class project. The accident reports the only ground reference points were the runway lights.

Is there a way to turn off all the extra random ground lights FS2004 has on at night?  They appear to just be random lightmaps over non-rural land.

thanks,

eric
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Re: Ground lights at night

Postby RollerBall » Thu Mar 10, 2005 10:22 am

Hi Eric,

I think the only way you could do it would be to change the landclass for the area in question. The ground lights you see are for the urban landclass. If you change it to forest you won't get any lights at all in the area.

You would need to get hold of a program called EasyLandclass which is freeware and learn how to do it, but it comes with full instructions. If you keep a backup of the default files that you change you can just switch back again when you have done your project.

Alternatively you could make a 'copy' of the airport you're using in a different area which is more rural and where there are fewer ground lights at night. Use AFCAD + Runway12 or SceneGenX to make a suitable airport scenery.
Last edited by RollerBall on Thu Mar 10, 2005 10:25 am, edited 1 time in total.
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Re: Ground lights at night

Postby wji » Thu Mar 10, 2005 12:14 pm

Now, Eric you see the difference between he who has made one post and he who has made 2,884!

Rollerball wrote:"Alternatively you could make a 'copy' of the airport you're using in a different area which is more rural and where there are fewer ground lights at night. Use AFCAD + Runway12 or SceneGenX to make a suitable airport scenery"

Brilliant!

. . . couldn't have said it better myself, actually  ::)
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