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Uncommanded rudder movement

PostPosted: Tue Jan 11, 2005 11:35 pm
by beaky
What th-!?
Suddenly most of my default and add-on FS9 aircraft rendered unflyable by very sudden uncommanded movement of rudder (haven't checked them all, but...). First time I checked sensitivities/null zones, they had changed (?). Reset them; worked for one a/c, but not another. Went back to a/c that was OK a moment before, and... spastic rudder again. Checked sensitivities, etc: they had not changed. Not good. Hard to even roll down the runway without aircraft veering, tipping, and crashing. Can't fight it w/rudder bar.

What's different since I last had the rudder working (finally) as I wanted it for all my planes, you might ask...?
1- re-installed CFS3 and re-calibrated X45 for that game... changed a few button assignments in CFS3.
2- downloaded/installed 3 a/c from fsdownloads. Have since removed them and restarted sim a few times, but still dealing with "possessed" rudder. Anybody seen this before? ???

Re: Uncommanded rudder movement

PostPosted: Tue Jan 11, 2005 11:42 pm
by Fox_Molder
I can be sure but I think FSuipc can fixe this by removing abnormal spik.

To me you joystick look like it is giving abnormal spik I would recommende using an other game that could use that rudder. and see if you get that strange twist. ( i think mechwarrior could be use for that test.

best of luck

Re: Uncommanded rudder movement

PostPosted: Wed Jan 12, 2005 12:11 am
by beaky
I can be sure but I think FSuipc can fixe this by removing abnormal spik.

To me you joystick look like it is giving abnormal spik I would recommende using an other game that could use that rudder. and see if you get that strange twist. ( i think mechwarrior could be use for that test.

best of luck


Thanks, but you lost me at "FSuipc". This is a patch? And what is "spik"?
I think you're right that it's got something to do with the joystick. I had a bit of a struggle months ago setting up the X45 for FS9, but it was rock-solid for months  until I re-calibrated it for the re-install of CFS3... Maybe I should re-install those drivers...?

Re: Uncommanded rudder movement

PostPosted: Wed Jan 12, 2005 6:42 am
by RollerBall
Hi rotty

Had a similar problem with my Logitech Wingman some time ago and my remedy was a sticky for ages in the hardware forum.

Decided it might be down to a dry solder joint, so I took the stick to bits and resoldered every joint I could find.

Sure enough, stick was fine after and still is well over a year later.

Might be worth looking into... 8)

Re: Uncommanded rudder movement

PostPosted: Wed Jan 12, 2005 8:49 am
by OrderMaster
Had similar problem the other day, Stick or keyboard had slipped connector was resting on keypad enter key forcing rudder all the way right. Just a thought.

Ordermaster

Re: Uncommanded rudder movement

PostPosted: Wed Jan 12, 2005 10:00 am
by beaky
Thanks, guys... can't hurt to check the hardware. But how did my control sensitivities, etc. get reset, I wonder?

Re: Uncommanded rudder movement

PostPosted: Wed Jan 12, 2005 1:39 pm
by garymbuska
Thanks, but you lost me at "FSuipc". This is a patch? And what is "spik"?
FSUIPC is a module that can be down loaded but unless you need it you do not have to have it. I think he was trying to say SPIKE not spik. Some joysticks are what is called noisy and give signals when they are not being used. I had a joystick that forced me to unassign the rudder from the keypad assignments. Because the two were interfearing with each other. You could be having the same problem. I now use rudder paddles and unassigned the keyboard keystrokes so there is only the one source now that controls the rudder. FS is always looking for input from either a joystick or keypad when there are two inputs for one control it can create unwanted movement of that control surface. 8)

Re: Uncommanded rudder movement

PostPosted: Wed Jan 12, 2005 3:05 pm
by igorski
some of my joysticks made some random inputs to the rudder, so i just widened the null zone util they made little or no effect, i dont know if this'll work, depends on the severity, mine was only small movements.

Re: Uncommanded rudder movement

PostPosted: Wed Jan 12, 2005 7:58 pm
by beaky
Thanks gary- good point about the keyboard vs. joystick conflict- I'll try that. And igorski: I tried changing null zone settings to no avail. The rudder movement I'm seeing is pretty dramatic, too- full deflectiion to the right, maybe 3 or 4 times when it happens. What I'd love to know is: Why would it be rock-solid for months, then start going south like that? MUST be related to the reinstall of CFS3.